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Translations: remove 'elseCode', fix Chinese msgs
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'Maze.elseCode' now uses Blockly's 'CONTROLS_IF_MSG_ELSE' message.

Chinese messages improved to use spaces to delineate where dropdowns can have common text.  Thanks to Lena Z!
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NeilFraser committed Feb 15, 2024
1 parent 8610c14 commit d465e28
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Showing 95 changed files with 17 additions and 114 deletions.
2 changes: 1 addition & 1 deletion appengine/maze/src/blocks.js
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Expand Up @@ -125,7 +125,7 @@ Maze.Blocks.init = function() {
// Block for conditional "if there is a path, else".
{
"type": "maze_ifElse",
"message0": `%1%2${BlocklyGames.getMsg('Maze.doCode', false)}%3${BlocklyGames.getMsg('Maze.elseCode', false)}%4`,
"message0": `%1%2${BlocklyGames.getMsg('Maze.doCode', false)}%3${window['BlocklyMsg']['CONTROLS_IF_MSG_ELSE']}%4`,
"args0": [
{
"type": "field_dropdown",
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1 change: 0 additions & 1 deletion json/ab.json
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Expand Up @@ -61,7 +61,6 @@
"Maze.turnLeft": "иргежьтәуп армарахь",
"Maze.turnRight": "игьежьтәуп арӷьарахь",
"Maze.doCode": "инагӡатәуп",
"Maze.elseCode": "акәымзар",
"Maze.pathAhead": "амҩа аԥхьаҟа иҟазар",
"Maze.pathLeft": "амҩа армарахь иҟазар",
"Maze.pathRight": "амҩа арӷьарахь иҟазар",
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1 change: 0 additions & 1 deletion json/ace.json
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Expand Up @@ -33,7 +33,6 @@
"Maze.turnLeft": "Puta wië",
"Maze.turnRight": "puta uneun",
"Maze.doCode": "peubuët",
"Maze.elseCode": "meunghan",
"Maze.helpIfElse": "Meunyoë-la'én block ka neupeugot saboh hai atawa la'én",
"Maze.pathAhead": "meunyoë na leupah ukeuë",
"Maze.pathLeft": "meunyoë na leupah uwië",
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1 change: 0 additions & 1 deletion json/am.json
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Expand Up @@ -80,7 +80,6 @@
"Maze.turnLeft": "ታጠፍ ወደግራ",
"Maze.turnRight": "ታጠፍ ወደቀኝ",
"Maze.doCode": "አድርግ",
"Maze.elseCode": "ካልሆነ",
"Maze.helpIfElse": "የ ከሆነ-ካልሆነ ብሎኮች ተፈታኝ ብሎኩ ከሆነ የመጀመሪያውን ካልሆነ ደግሞ ሌላውን ለሚያሰናደር ይረዳሉ",
"Maze.pathAhead": "መንገድ ካለ ወደፊት",
"Maze.pathLeft": "መንገድ ካለ በስተግራ",
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1 change: 0 additions & 1 deletion json/ar.json
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Expand Up @@ -86,7 +86,6 @@
"Maze.turnLeft": "استدر إلى اليسار",
"Maze.turnRight": "استدر الى اليمين",
"Maze.doCode": "افعل",
"Maze.elseCode": "والا",
"Maze.helpIfElse": "كتل (إذا-وإلا) ستفعل شيئا محددا أو شيئا آخر.",
"Maze.pathAhead": "إذا هناك مسار في الأمام",
"Maze.pathLeft": "إذا كان المسار إلى اليسار",
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1 change: 0 additions & 1 deletion json/ast.json
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Expand Up @@ -80,7 +80,6 @@
"Maze.turnLeft": "xirar a la esquierda",
"Maze.turnRight": "xirar a la drecha",
"Maze.doCode": "faer",
"Maze.elseCode": "sinón",
"Maze.helpIfElse": "Los bloques 'si-sinón' faen una cosa o la otra",
"Maze.pathAhead": "si hai camín enfrente",
"Maze.pathLeft": "si hai camín a la esquierda",
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1 change: 0 additions & 1 deletion json/az.json
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Expand Up @@ -81,7 +81,6 @@
"Maze.turnLeft": "sola dönün",
"Maze.turnRight": "sağa dönün",
"Maze.doCode": "icra et",
"Maze.elseCode": "əks halda",
"Maze.pathAhead": "əgər yol qarşıdadısa",
"Maze.pathLeft": "əgər yol soldadısa",
"Maze.pathRight": "əgər yol sağdadısa",
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1 change: 0 additions & 1 deletion json/ba.json
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Expand Up @@ -75,7 +75,6 @@
"Maze.turnLeft": "һулға боролоу",
"Maze.turnRight": "уңға боролоу",
"Maze.doCode": "үтәргә",
"Maze.elseCode": "башҡаса",
"Maze.helpIfElse": "\"бәлки-башҡаса\" фарманы был йә башҡа эште башҡара.",
"Maze.pathAhead": "әгәр юл алда булһа",
"Maze.pathLeft": "әгәр юл һулда булһа",
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1 change: 0 additions & 1 deletion json/be-tarask.json
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Expand Up @@ -82,7 +82,6 @@
"Maze.turnLeft": "паварот налева",
"Maze.turnRight": "павярнуць направа",
"Maze.doCode": "выканаць",
"Maze.elseCode": "у іншым выпадку",
"Maze.helpIfElse": "Блёкі „калі-інакш“ будуць выконваць адно ці іншае дзеяньне.",
"Maze.pathAhead": "калі шлях наперадзе",
"Maze.pathLeft": "калі шлях налева",
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1 change: 0 additions & 1 deletion json/be.json
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Expand Up @@ -80,7 +80,6 @@
"Maze.turnLeft": "павярнуць налева",
"Maze.turnRight": "павярнуць направа",
"Maze.doCode": "выконваць",
"Maze.elseCode": "інакш",
"Maze.helpIfElse": "Каманда \"калі-інакш\" выканае адно ці другое дзеянне.",
"Maze.pathAhead": "калі шлях наперадзе",
"Maze.pathLeft": "калі шлях злева",
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1 change: 0 additions & 1 deletion json/bg.json
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Expand Up @@ -84,7 +84,6 @@
"Maze.turnLeft": "наляво",
"Maze.turnRight": "надясно",
"Maze.doCode": "изпълни",
"Maze.elseCode": "иначе",
"Maze.helpIfElse": "Ако-иначе блоковете правят едно от двете действия.",
"Maze.pathAhead": "ако има път напред",
"Maze.pathLeft": "ако има път наляво",
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1 change: 0 additions & 1 deletion json/bn.json
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Expand Up @@ -81,7 +81,6 @@
"Maze.turnLeft": "বামে যান",
"Maze.turnRight": "ডানে যান",
"Maze.doCode": "করুন",
"Maze.elseCode": "নতুবা",
"Maze.helpIfElse": "If-else ব্লকসমূহ একটি কাজ করবে অথবা অন্যটি।",
"Maze.pathAhead": "যদি সামনে পথ থাকে",
"Maze.pathLeft": "যদি বামে পথ থাকে",
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1 change: 0 additions & 1 deletion json/br.json
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Expand Up @@ -83,7 +83,6 @@
"Maze.turnLeft": "treiñ a-gleiz",
"Maze.turnRight": "treiñ a-zehoù",
"Maze.doCode": "ober",
"Maze.elseCode": "a-hend-all",
"Maze.helpIfElse": "Seveniñ a raio ar bloc'hoù \"Ma/A-hend-all\" an eil tra pe egile.",
"Maze.pathAhead": "Ma'z eus un hent dirak",
"Maze.pathLeft": "Ma'z eus un hent a-gleiz",
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1 change: 0 additions & 1 deletion json/ca.json
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Expand Up @@ -83,7 +83,6 @@
"Maze.turnLeft": "gira esquerra",
"Maze.turnRight": "gira dreta",
"Maze.doCode": "fes",
"Maze.elseCode": "si no",
"Maze.helpIfElse": "Les declaracions 'si-si no' faran fer una cosa o una altra.",
"Maze.pathAhead": "al davant",
"Maze.pathLeft": "si camí a l'esquerra",
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1 change: 0 additions & 1 deletion json/ce.json
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Expand Up @@ -79,7 +79,6 @@
"Maze.turnLeft": "Аьрру агӀор верза",
"Maze.turnRight": "Аьтту агӀор верза",
"Maze.doCode": "кхочушде",
"Maze.elseCode": "кхечу кепара",
"Maze.helpIfElse": "Омар \"нагахь-кхечу агӀор\" кхочушдан цхьаъ йа кхин гӀуллакх.",
"Maze.pathAhead": "нагахь некъ хьалха белахь",
"Maze.pathLeft": "нагахь некъ аьрру агӀор белахь",
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1 change: 0 additions & 1 deletion json/cs.json
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Expand Up @@ -84,7 +84,6 @@
"Maze.turnLeft": "otočit doleva",
"Maze.turnRight": "otočit doprava",
"Maze.doCode": "udělej",
"Maze.elseCode": "jinak",
"Maze.helpIfElse": "Příkaz 'pokud-jinak' provede buď něco, nebo něco jiného.",
"Maze.pathAhead": "pokud cesta vpřed",
"Maze.pathLeft": "pokud cesta doleva",
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1 change: 0 additions & 1 deletion json/da.json
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Expand Up @@ -88,7 +88,6 @@
"Maze.turnLeft": "drej til venstre",
"Maze.turnRight": "drej til højre",
"Maze.doCode": "udfør",
"Maze.elseCode": "ellers",
"Maze.helpIfElse": "Hvis-ellers blokke vil gøre den ene eller den anden ting.",
"Maze.pathAhead": "hvis sti foran",
"Maze.pathLeft": "hvis sti til venstre",
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1 change: 0 additions & 1 deletion json/de.json
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Expand Up @@ -86,7 +86,6 @@
"Maze.turnLeft": "links drehen",
"Maze.turnRight": "rechts drehen",
"Maze.doCode": "ausführen",
"Maze.elseCode": "sonst",
"Maze.helpIfElse": "Wenn-Sonst-Bausteine führen das eine oder das andere aus.",
"Maze.pathAhead": "wenn Pfad geradeaus ist",
"Maze.pathLeft": "wenn Pfad nach links ist",
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1 change: 0 additions & 1 deletion json/diq.json
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Expand Up @@ -78,7 +78,6 @@
"Maze.turnLeft": "şo hetê çepi",
"Maze.turnRight": "şo hetê raşti",
"Maze.doCode": "bıke",
"Maze.elseCode": "eke çıniyo",
"Maze.pathAhead": "Eger ke verdı ray esta se",
"Maze.pathLeft": "Eger ke çepdı ray esta se",
"Maze.pathRight": "Eger taşt dı ray esta se",
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1 change: 0 additions & 1 deletion json/el.json
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Expand Up @@ -91,7 +91,6 @@
"Maze.turnLeft": "στρίψε αριστερά",
"Maze.turnRight": "στρίψε δεξιά",
"Maze.doCode": "κάνε",
"Maze.elseCode": "αλλιώς",
"Maze.helpIfElse": "Τα μπλοκ «εάν...αλλιώς» θα κάνουν είτε το ένα είτε το άλλο.",
"Maze.pathAhead": "εάν υπάρχει μονοπάτι μπροστά",
"Maze.pathLeft": "εάν υπάρχει μονοπάτι προς τα αριστερά",
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1 change: 0 additions & 1 deletion json/en.json
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Expand Up @@ -78,7 +78,6 @@
"Maze.turnLeft": "turn left",
"Maze.turnRight": "turn right",
"Maze.doCode": "do",
"Maze.elseCode": "else",
"Maze.helpIfElse": "If-else blocks will do one thing or the other.",
"Maze.pathAhead": "if path ahead",
"Maze.pathLeft": "if path to the left",
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1 change: 0 additions & 1 deletion json/eo.json
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Expand Up @@ -80,7 +80,6 @@
"Maze.turnLeft": "turniĝi maldekstren",
"Maze.turnRight": "turniĝi dekstren",
"Maze.doCode": "fari",
"Maze.elseCode": "alie",
"Maze.helpIfElse": "Blokoj 'se / alie' faros ĉu unu aferon ĉu la alian.",
"Maze.pathAhead": "se estas vojo antaŭen",
"Maze.pathLeft": "se estas vojo maldekstren",
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1 change: 0 additions & 1 deletion json/es.json
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Expand Up @@ -89,7 +89,6 @@
"Maze.turnLeft": "girar a la izquierda",
"Maze.turnRight": "girar a la derecha",
"Maze.doCode": "hacer",
"Maze.elseCode": "sino",
"Maze.helpIfElse": "Los bloques 'si-sino' hacen una cosa o la otra.",
"Maze.pathAhead": "si hay camino enfrente",
"Maze.pathLeft": "si hay camino a la izquierda",
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1 change: 0 additions & 1 deletion json/et.json
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Expand Up @@ -79,7 +79,6 @@
"Maze.turnLeft": "pööra vasakule",
"Maze.turnRight": "pööra paremale",
"Maze.doCode": "käivita",
"Maze.elseCode": "vastasel juhul",
"Maze.helpIfElse": "If-else plokid lubavad valida kahe erineva tegevuse vahel.",
"Maze.pathAhead": "kui rada on otse ees",
"Maze.pathLeft": "kui rada läheb vasemale",
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1 change: 0 additions & 1 deletion json/eu.json
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Expand Up @@ -83,7 +83,6 @@
"Maze.turnLeft": "biratu ezker",
"Maze.turnRight": "biratu eskuin",
"Maze.doCode": "egin",
"Maze.elseCode": "bestela",
"Maze.helpIfElse": "If-else blokeek gauza bat edo bestea egingo dute.",
"Maze.pathAhead": "bidea badago aurrera",
"Maze.pathLeft": "bidea badago ezkerrera",
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1 change: 0 additions & 1 deletion json/fa.json
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Expand Up @@ -86,7 +86,6 @@
"Maze.turnLeft": "بپیچ به چپ",
"Maze.turnRight": "بپیچ به راست",
"Maze.doCode": "انجام",
"Maze.elseCode": "آنگاه",
"Maze.helpIfElse": "بلوک‌ها اگر-آنگاه یک کار را انجام می‌دهند یا یک کار دیگر.",
"Maze.pathAhead": "اگر مسیر پیش رو",
"Maze.pathLeft": "اگر مسیر به سمت چپ",
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1 change: 0 additions & 1 deletion json/fi.json
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Expand Up @@ -90,7 +90,6 @@
"Maze.turnLeft": "käänny vasemmalle",
"Maze.turnRight": "käänny oikealle",
"Maze.doCode": "tee",
"Maze.elseCode": "muutoin",
"Maze.helpIfElse": "If-else (joko-tai) -lohko tekee joko yhden tai toisen asian.",
"Maze.pathAhead": "jos edessä on polku",
"Maze.pathLeft": "jos polku kääntyy vasemmalle",
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1 change: 0 additions & 1 deletion json/fo.json
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Expand Up @@ -79,7 +79,6 @@
"Maze.turnLeft": "vend til vinstru",
"Maze.turnRight": "vend til høgru",
"Maze.doCode": "ger",
"Maze.elseCode": "annars",
"Maze.helpIfElse": "If-else blokkar gera eitt ella eitt annað",
"Maze.pathAhead": "um rás er fyri framman",
"Maze.pathLeft": "um rás er til vinstru",
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1 change: 0 additions & 1 deletion json/fr.json
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Expand Up @@ -91,7 +91,6 @@
"Maze.turnLeft": "tourner à gauche",
"Maze.turnRight": "tourner à droite",
"Maze.doCode": "faire",
"Maze.elseCode": "sinon",
"Maze.helpIfElse": "Un bloc « si–sinon » permet d’exécuter une chose sinon autre chose.",
"Maze.pathAhead": "si chemin devant",
"Maze.pathLeft": "si chemin vers la gauche",
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1 change: 0 additions & 1 deletion json/gl.json
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Expand Up @@ -82,7 +82,6 @@
"Maze.turnLeft": "xirar á esquerda",
"Maze.turnRight": "xirar á dereita",
"Maze.doCode": "executar",
"Maze.elseCode": "se non",
"Maze.helpIfElse": "Os bloques \"se/se non\" fan unha cousa ou a outra.",
"Maze.pathAhead": "se hai camiño diante",
"Maze.pathLeft": "se hai camiño á esquerda",
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1 change: 0 additions & 1 deletion json/gn.json
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Expand Up @@ -26,7 +26,6 @@
"Puzzle.error1": "Haimete porã! Peteĩ vore oĩ vai.",
"Puzzle.error2": "%1 vorekuéra oĩ vai.",
"Maze.doCode": "pejapo",
"Maze.elseCode": "térã",
"Turtle.penUp": "ejupi haiha",
"Turtle.penDown": "eguejy haiha",
"Turtle.font": "tai ysaja",
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1 change: 0 additions & 1 deletion json/ha.json
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Expand Up @@ -78,7 +78,6 @@
"Maze.turnLeft": "juya hagu",
"Maze.turnRight": "juya dama",
"Maze.doCode": "yi",
"Maze.elseCode": "wani",
"Maze.helpIfElse": "Bulullukan idan-kuma za su yi wannan aiki ko wani.",
"Maze.pathAhead": "idan hanya a gaba",
"Maze.pathLeft": "idan hanya zuwa hagu",
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1 change: 0 additions & 1 deletion json/hak.json
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Expand Up @@ -28,7 +28,6 @@
"Maze.turnLeft": "左彎",
"Maze.turnRight": "右彎",
"Maze.doCode": "",
"Maze.elseCode": "不過",
"Maze.pathAhead": "佬前方有路",
"Maze.pathLeft": "佬左邊有路",
"Maze.pathRight": "佬右邊有路",
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1 change: 0 additions & 1 deletion json/he.json
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Expand Up @@ -89,7 +89,6 @@
"Maze.turnLeft": "פנה שמאלה",
"Maze.turnRight": "פנה ימינה",
"Maze.doCode": "תעשה",
"Maze.elseCode": "אחרת",
"Maze.helpIfElse": "קוביות אם-אז תבצענה אחד משני דברים.",
"Maze.pathAhead": "נתיב אם בהמשך",
"Maze.pathLeft": "נתיב אם משמאל",
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1 change: 0 additions & 1 deletion json/hi.json
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Expand Up @@ -83,7 +83,6 @@
"Maze.turnLeft": "बाएँ मुड़ें",
"Maze.turnRight": "दाएँ मुड़ें",
"Maze.doCode": "करें",
"Maze.elseCode": "अन्य",
"Maze.helpIfElse": "यदि अन्य ब्लाक एक काम या अन्य काम करेंगे।",
"Maze.pathAhead": "यदि पथ आगे है तो",
"Maze.pathLeft": "यदि पथ बाएं है तो",
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1 change: 0 additions & 1 deletion json/hr.json
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Expand Up @@ -81,7 +81,6 @@
"Maze.turnLeft": "okret ulijevo",
"Maze.turnRight": "okret udesno",
"Maze.doCode": "radi",
"Maze.elseCode": "inače",
"Maze.helpIfElse": "Ako-onda blokovi će učiniti jedno ili drugo.",
"Maze.pathAhead": "ako je staza ispred",
"Maze.pathLeft": "ako je staza lijevo",
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1 change: 0 additions & 1 deletion json/hrx.json
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Expand Up @@ -37,7 +37,6 @@
"Maze.turnLeft": "links abbieche",
"Maze.turnRight": "rechts abbieche",
"Maze.doCode": "ausfüre",
"Maze.elseCode": "sonst",
"Maze.helpIfElse": "Wenn-Sonst-Bausten führe das ene orrer das annre aus.",
"Maze.pathAhead": "wenn Pad davoar ist",
"Maze.pathLeft": "wenn Pad noh links ist",
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1 change: 0 additions & 1 deletion json/hu.json
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Expand Up @@ -89,7 +89,6 @@
"Maze.turnLeft": "Fordulj balra",
"Maze.turnRight": "Fordulj jobbra",
"Maze.doCode": "végrehajt",
"Maze.elseCode": "egyébként",
"Maze.helpIfElse": "A Ha-egyébként feltétel esetén vagy az egyik, vagy a másik utasítás-csoport kerül végrehajtásra.",
"Maze.pathAhead": "Ha szabad az út előtted",
"Maze.pathLeft": "Ha szabad az út balra",
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1 change: 0 additions & 1 deletion json/hy.json
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Expand Up @@ -82,7 +82,6 @@
"Maze.turnLeft": "թեքվել ձախ",
"Maze.turnRight": "թեքվել աջ",
"Maze.doCode": "կատարել",
"Maze.elseCode": "հակառակ դեպքում",
"Maze.helpIfElse": "\"Եթե֊հակառակ դեպքում\" հրամանը կկատարի գործողություններից մեկը։",
"Maze.pathAhead": "եթե առջևը ուղի կա",
"Maze.pathLeft": "եթե ուղին ձախ կողմում է",
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1 change: 0 additions & 1 deletion json/ia.json
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Expand Up @@ -79,7 +79,6 @@
"Maze.turnLeft": "girar a sinistra",
"Maze.turnRight": "girar a dextra",
"Maze.doCode": "face",
"Maze.elseCode": "si non",
"Maze.helpIfElse": "Un bloco \"si/si non\" face un cosa o le altere.",
"Maze.pathAhead": "si ha cammino avante",
"Maze.pathLeft": "si ha cammino a sinistra",
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1 change: 0 additions & 1 deletion json/id.json
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"Maze.turnLeft": "belok kiri",
"Maze.turnRight": "belok kanan",
"Maze.doCode": "do",
"Maze.elseCode": "else",
"Maze.helpIfElse": "If-else blok akan melakukan satu hal atau yang lain.",
"Maze.pathAhead": "if path ahead",
"Maze.pathLeft": "if path to the left",
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1 change: 0 additions & 1 deletion json/ig.json
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"Maze.turnLeft": "tụgharịa aka ekpe",
"Maze.turnRight": "tụgharịa aka nri",
"Maze.doCode": "megharịa",
"Maze.elseCode": "ọzọ",
"Maze.helpIfElse": "Ngọngọ ma ọ bụrụ - ọzọ ga-eme otu ihe ma ọ bụ nke ọzọ.",
"Maze.pathAhead": "ma ọ bụrụ ụzọ n'ihu",
"Maze.pathLeft": "ma ọ bụrụ ụzọ aka ekpe",
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1 change: 0 additions & 1 deletion json/is.json
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"Maze.turnLeft": "snúa til vinstri",
"Maze.turnRight": "snúa til hægri",
"Maze.doCode": "gera",
"Maze.elseCode": "annars",
"Maze.helpIfElse": "Ef-annars kubbar gera eitt eða annað.",
"Maze.pathAhead": "ef slóð framundan",
"Maze.pathLeft": "ef slóð til vinstri",
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1 change: 0 additions & 1 deletion json/it.json
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"Maze.turnLeft": "svolta a sinistra",
"Maze.turnRight": "svolta a destra",
"Maze.doCode": "fai",
"Maze.elseCode": "altrimenti",
"Maze.helpIfElse": "Le istruzioni if-else cercheranno di compiere la prima azione o la seconda.",
"Maze.pathAhead": "se c'è strada avanti",
"Maze.pathLeft": "se c'è strada a sinistra",
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1 change: 0 additions & 1 deletion json/ja.json
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Expand Up @@ -89,7 +89,6 @@
"Maze.turnLeft": "左を向く",
"Maze.turnRight": "右を向く",
"Maze.doCode": "実行",
"Maze.elseCode": "それ以外",
"Maze.helpIfElse": "「if-else」(もし-それ以外) ブロックでは、一方ともう一方の 2 つのことができます。",
"Maze.pathAhead": "もしまっすぐ進めるなら",
"Maze.pathLeft": "もし左に進めるなら",
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1 change: 0 additions & 1 deletion json/kab.json
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"Maze.turnLeft": "Zzi s azelmaḍ",
"Maze.turnRight": "Zzi s ayeffus",
"Maze.doCode": "eg",
"Maze.elseCode": "neɣ",
"Maze.helpIfElse": "Iḥder 'ma-neɣ' yesselkam taɣawsa neɣ tayeḍ.",
"Maze.pathAhead": "ma d abrid n zdat",
"Maze.pathLeft": "ma d abrid n uzelmaḍ",
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1 change: 0 additions & 1 deletion json/kbd-cyrl.json
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"Maze.turnLeft": "сэмэгупмкIэ гъэшын",
"Maze.turnRight": "ижьымкIэ гъэшын",
"Maze.doCode": "гъэзэщIэн",
"Maze.elseCode": "армырамэ",
"Maze.pathAhead": "гъуэгур захуэмэ",
"Maze.pathLeft": "гъуэгур сэмэгумкIэмэ",
"Maze.pathRight": "гъуэгур ижымкIэмэ",
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1 change: 0 additions & 1 deletion json/kn.json
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"Maze.turnLeft": "ಎಡಕ್ಕೆ ತಿರುಗಿ",
"Maze.turnRight": "ಬಲಕ್ಕೆ ತಿರುಗಿ",
"Maze.doCode": "ಮಾಡು",
"Maze.elseCode": "ಇಲ್ಲದಿದ್ದರೆ",
"Maze.helpIfElse": "'ಆಗಿದ್ದರೆ-ಇಲ್ಲದಿದ್ದರೆ' ಬ್ಲಾಕ್ ಗಳು ಒಂದು ಅಥವಾ ಇನ್ನೊಂದನ್ನು ಮಾಡುತ್ತವೆ.",
"Maze.pathAhead": "ಮುಂದೆ ದಾರಿ ಇದ್ದರೆ",
"Maze.pathLeft": "ಎಡಕ್ಕೆ ದಾರಿ ಇದ್ದರೆ",
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1 change: 0 additions & 1 deletion json/ko.json
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"Maze.turnLeft": "왼쪽으로 돌기",
"Maze.turnRight": "오른쪽으로 돌기",
"Maze.doCode": "하기",
"Maze.elseCode": "그렇지 않으면",
"Maze.helpIfElse": "만약-그렇지 않으면 블록은 한 가지 또는 다른 행동을 합니다.",
"Maze.pathAhead": "만약 길이 앞으로 갈 수 있다면",
"Maze.pathLeft": "만약 길이 왼쪽으로 갈 수 있다면",
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