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in_memory.go
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/
in_memory.go
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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package secrets
import (
"context"
"fmt"
)
func init() {
RegisterManager("IN_MEMORY", NewInMemory)
}
// Compile-time check to verify implements interface.
var _ SecretManager = (*InMemory)(nil)
// InMemory is an in-memory secret manager, primarily used for testing.
type InMemory struct {
secrets map[string]string
}
// NewInMemory creates a new in-memory secret manager.
func NewInMemory(ctx context.Context, _ *Config) (SecretManager, error) {
return &InMemory{
secrets: make(map[string]string),
}, nil
}
// NewInMemoryFromMap creates a new in-memory secret manager from the map.
func NewInMemoryFromMap(ctx context.Context, m map[string]string) (SecretManager, error) {
if m == nil {
m = make(map[string]string)
}
return &InMemory{
secrets: m,
}, nil
}
// GetSecretValue returns the secret if it exists, otherwise an error.
func (m *InMemory) GetSecretValue(_ context.Context, k string) (string, error) {
v, ok := m.secrets[k]
if !ok {
return "", fmt.Errorf("secret does not exist")
}
return v, nil
}