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Add an Engine debug setting to force GLES 2.0 (#7829)
* Add an Engine debug setting to force GLES 2.0 This setting is only meaningful on GLES backends, it's otherwise ignored. When set to true, the backend will try to force a ES2 context if supported. If not supported by the platform, the backend will pretend it's a ES2 context. This setting is currently only taken into account by the EGL platform. * Update filament/backend/include/backend/Platform.h Co-authored-by: Powei Feng <powei@google.com> --------- Co-authored-by: Powei Feng <powei@google.com>
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