Skip to content

v1.32.3

Compare
Choose a tag to compare
@bejado bejado released this 11 Apr 18:19
· 975 commits to release since this release
  • fog: added an option to disable the fog after a certain distance [⚠️ Recompile Materials].
  • fog: fog color now takes exposure and IBL intensity into account [⚠️ Recompile Materials].
  • materials: implement cascades debugging as a post-process [⚠️ Recompile Materials].
  • materials: use 9 digits or less for floats [⚠️ Recompile Materials].
  • gltfio: fix skinning when objects are far from the origin
  • materials: remove 4 unneeded variants from unlit materials [⚠️ Recompile Materials].