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v1.32.4

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@bejado bejado released this 19 Apr 18:11
· 957 commits to release since this release
  • engine: Add support for constant parameters, which are constants that can be specialized after material compilation.
  • materials: improved size reduction of OpenGL/Metal shaders by ~65% when compiling materials with
    size optimizations (matc -S) [⚠️ Recompile Materials]
  • engine: fix potential crash on Metal devices with A8X GPU (iPad Air 2) [⚠️ Recompile Materials]
  • opengl: support the external image on macOS