Releases
v1.4.1
bejado
released this
18 Oct 20:39
Engine and API
Added missing API documentation.
Fixed crash for sandboxed macOS apps using Filament.
Fixed an issue that limited the camera near plane to ~1mm.
Added Android sample for Camera Stream.
Fixed an Xcode assertion when rendering skinned meshes using the Metal backend.
Added support for Core Animation / Metal frame synchronization with Metal backend.
Fixed an issue with culling in MaterialInstance
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Tools, Builds, and Infrastructure
Fix additional compatibility issues with MSVC, including the Vulkan backend.
matdbg: fixed missing symbol issue when linking against debug builds.
filamat: fixed crash when using the "lite" version of the library.
matinfo: Fix a crash with on Windows.
gltfio: fixed an animation loop bug.
gltfio: added support for sparse accessors.
Language Bindings and Utilities
Add JS binding to unary Camera::setExposure
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