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v1.4.1

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@bejado bejado released this 18 Oct 20:39
3008123

Engine and API

  • Added missing API documentation.
  • Fixed crash for sandboxed macOS apps using Filament.
  • Fixed an issue that limited the camera near plane to ~1mm.
  • Added Android sample for Camera Stream.
  • Fixed an Xcode assertion when rendering skinned meshes using the Metal backend.
  • Added support for Core Animation / Metal frame synchronization with Metal backend.
  • Fixed an issue with culling in MaterialInstance.

Tools, Builds, and Infrastructure

  • Fix additional compatibility issues with MSVC, including the Vulkan backend.
  • matdbg: fixed missing symbol issue when linking against debug builds.
  • filamat: fixed crash when using the "lite" version of the library.
  • matinfo: Fix a crash with on Windows.
  • gltfio: fixed an animation loop bug.
  • gltfio: added support for sparse accessors.

Language Bindings and Utilities

  • Add JS binding to unary Camera::setExposure.