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v1.44.0

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@bejado bejado released this 02 Oct 22:29
· 518 commits to release since this release
  • engine: add support for skinning with more than four bones per vertex.
  • engine: remove BloomOptions::anamorphism which wasn't working well in most cases [API CHANGE]
  • engine: new API to return a Material's supported variants, C++ only (b/297456590)
  • build: fix emscripten-1.3.46 build
  • engine: materials built for feature level 0 can now also be loaded in higher feature levels [⚠️
    New Material Version]