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Add support to build various ray tracing shader (.rgen, .rint, .rahit, .rchit, .rmiss, .rcall). I can already convert these shader types from glsl to spir-v on command line, it would be nice to have it automated.
The text was updated successfully, but these errors were encountered:
Hey,
the title does actually say all ...
Add support to build various ray tracing shader (.rgen, .rint, .rahit, .rchit, .rmiss, .rcall). I can already convert these shader types from glsl to spir-v on command line, it would be nice to have it automated.
The text was updated successfully, but these errors were encountered: