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It would be nice to have way to add #extension directives in a similar way to how macros are added. For whatever reason, glsl requires extensions to be first so macros cannot be used to specify extensions. This looks like something that would have to be added to shaderc.
The text was updated successfully, but these errors were encountered:
Yeah. shaderc-rs is just a wrapper around the native shaderc library. So the functionality should be available there first. Please feel free to request there. :)
It would be nice to have way to add
#extension
directives in a similar way to how macros are added. For whatever reason, glsl requires extensions to be first so macros cannot be used to specify extensions. This looks like something that would have to be added to shaderc.The text was updated successfully, but these errors were encountered: