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OpenGL changes: #83

Merged
merged 4 commits into from Apr 9, 2015
Merged

OpenGL changes: #83

merged 4 commits into from Apr 9, 2015

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udhos
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@udhos udhos commented Jan 29, 2015

  • Make setRotationMatrix() compatible, in respect to inversion, with setViewMatrix().
  • Add helper setModelMatrix().
  • Add slightly simpler/faster setViewMatrix2().

- Make setRotationMatrix() compatible, in respect to inversion, with
  setViewMatrix().
  - Add slightly simpler/faster setViewMatrix2().
void setRotationMatrix(
Matrix4 rotationMatrix, Vector3 forwardDirection, upDirection) {
void setRotationMatrix(Matrix4 rotationMatrix, Vector3 forwardDirection,
Vector3 upDirection) {
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fix formatting

@udhos
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udhos commented Apr 6, 2015

John,

  1. fixed the formatting, but the formatter affected other lines as well.
  2. replaced setViewMatrix() with the new version.
    Thanks,
    Everton

@Fox32 Fox32 mentioned this pull request Apr 8, 2015
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udhos commented Apr 9, 2015

Please take another look at this request.

johnmccutchan added a commit that referenced this pull request Apr 9, 2015
@johnmccutchan johnmccutchan merged commit b5563c2 into google:master Apr 9, 2015
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2 participants