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transport.go
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transport.go
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Transport code.
package http2
import (
"bufio"
"bytes"
"compress/gzip"
"crypto/tls"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"net"
"net/http"
"sort"
"strconv"
"strings"
"sync"
"time"
"golang.org/x/net/http2/hpack"
"golang.org/x/net/lex/httplex"
)
const (
// transportDefaultConnFlow is how many connection-level flow control
// tokens we give the server at start-up, past the default 64k.
transportDefaultConnFlow = 1 << 30
// transportDefaultStreamFlow is how many stream-level flow
// control tokens we announce to the peer, and how many bytes
// we buffer per stream.
transportDefaultStreamFlow = 4 << 20
// transportDefaultStreamMinRefresh is the minimum number of bytes we'll send
// a stream-level WINDOW_UPDATE for at a time.
transportDefaultStreamMinRefresh = 4 << 10
defaultUserAgent = "Go-http-client/2.0"
)
// Transport is an HTTP/2 Transport.
//
// A Transport internally caches connections to servers. It is safe
// for concurrent use by multiple goroutines.
type Transport struct {
// DialTLS specifies an optional dial function for creating
// TLS connections for requests.
//
// If DialTLS is nil, tls.Dial is used.
//
// If the returned net.Conn has a ConnectionState method like tls.Conn,
// it will be used to set http.Response.TLS.
DialTLS func(network, addr string, cfg *tls.Config) (net.Conn, error)
// TLSClientConfig specifies the TLS configuration to use with
// tls.Client. If nil, the default configuration is used.
TLSClientConfig *tls.Config
// ConnPool optionally specifies an alternate connection pool to use.
// If nil, the default is used.
ConnPool ClientConnPool
// DisableCompression, if true, prevents the Transport from
// requesting compression with an "Accept-Encoding: gzip"
// request header when the Request contains no existing
// Accept-Encoding value. If the Transport requests gzip on
// its own and gets a gzipped response, it's transparently
// decoded in the Response.Body. However, if the user
// explicitly requested gzip it is not automatically
// uncompressed.
DisableCompression bool
// AllowHTTP, if true, permits HTTP/2 requests using the insecure,
// plain-text "http" scheme. Note that this does not enable h2c support.
AllowHTTP bool
// MaxHeaderListSize is the http2 SETTINGS_MAX_HEADER_LIST_SIZE to
// send in the initial settings frame. It is how many bytes
// of response headers are allow. Unlike the http2 spec, zero here
// means to use a default limit (currently 10MB). If you actually
// want to advertise an ulimited value to the peer, Transport
// interprets the highest possible value here (0xffffffff or 1<<32-1)
// to mean no limit.
MaxHeaderListSize uint32
// t1, if non-nil, is the standard library Transport using
// this transport. Its settings are used (but not its
// RoundTrip method, etc).
t1 *http.Transport
connPoolOnce sync.Once
connPoolOrDef ClientConnPool // non-nil version of ConnPool
}
func (t *Transport) maxHeaderListSize() uint32 {
if t.MaxHeaderListSize == 0 {
return 10 << 20
}
if t.MaxHeaderListSize == 0xffffffff {
return 0
}
return t.MaxHeaderListSize
}
func (t *Transport) disableCompression() bool {
return t.DisableCompression || (t.t1 != nil && t.t1.DisableCompression)
}
var errTransportVersion = errors.New("http2: ConfigureTransport is only supported starting at Go 1.6")
// ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2.
// It requires Go 1.6 or later and returns an error if the net/http package is too old
// or if t1 has already been HTTP/2-enabled.
func ConfigureTransport(t1 *http.Transport) error {
_, err := configureTransport(t1) // in configure_transport.go (go1.6) or not_go16.go
return err
}
func (t *Transport) connPool() ClientConnPool {
t.connPoolOnce.Do(t.initConnPool)
return t.connPoolOrDef
}
func (t *Transport) initConnPool() {
if t.ConnPool != nil {
t.connPoolOrDef = t.ConnPool
} else {
t.connPoolOrDef = &clientConnPool{t: t}
}
}
// ClientConn is the state of a single HTTP/2 client connection to an
// HTTP/2 server.
type ClientConn struct {
t *Transport
tconn net.Conn // usually *tls.Conn, except specialized impls
tlsState *tls.ConnectionState // nil only for specialized impls
singleUse bool // whether being used for a single http.Request
// readLoop goroutine fields:
readerDone chan struct{} // closed on error
readerErr error // set before readerDone is closed
mu sync.Mutex // guards following
cond *sync.Cond // hold mu; broadcast on flow/closed changes
flow flow // our conn-level flow control quota (cs.flow is per stream)
inflow flow // peer's conn-level flow control
closed bool
goAway *GoAwayFrame // if non-nil, the GoAwayFrame we received
goAwayDebug string // goAway frame's debug data, retained as a string
streams map[uint32]*clientStream // client-initiated
nextStreamID uint32
bw *bufio.Writer
br *bufio.Reader
fr *Framer
lastActive time.Time
// Settings from peer:
maxFrameSize uint32
maxConcurrentStreams uint32
initialWindowSize uint32
hbuf bytes.Buffer // HPACK encoder writes into this
henc *hpack.Encoder
freeBuf [][]byte
wmu sync.Mutex // held while writing; acquire AFTER mu if holding both
werr error // first write error that has occurred
}
// clientStream is the state for a single HTTP/2 stream. One of these
// is created for each Transport.RoundTrip call.
type clientStream struct {
cc *ClientConn
req *http.Request
trace *clientTrace // or nil
ID uint32
resc chan resAndError
bufPipe pipe // buffered pipe with the flow-controlled response payload
requestedGzip bool
on100 func() // optional code to run if get a 100 continue response
flow flow // guarded by cc.mu
inflow flow // guarded by cc.mu
bytesRemain int64 // -1 means unknown; owned by transportResponseBody.Read
readErr error // sticky read error; owned by transportResponseBody.Read
stopReqBody error // if non-nil, stop writing req body; guarded by cc.mu
peerReset chan struct{} // closed on peer reset
resetErr error // populated before peerReset is closed
done chan struct{} // closed when stream remove from cc.streams map; close calls guarded by cc.mu
// owned by clientConnReadLoop:
firstByte bool // got the first response byte
pastHeaders bool // got first MetaHeadersFrame (actual headers)
pastTrailers bool // got optional second MetaHeadersFrame (trailers)
trailer http.Header // accumulated trailers
resTrailer *http.Header // client's Response.Trailer
}
// awaitRequestCancel runs in its own goroutine and waits for the user
// to cancel a RoundTrip request, its context to expire, or for the
// request to be done (any way it might be removed from the cc.streams
// map: peer reset, successful completion, TCP connection breakage,
// etc)
func (cs *clientStream) awaitRequestCancel(req *http.Request) {
ctx := reqContext(req)
if req.Cancel == nil && ctx.Done() == nil {
return
}
select {
case <-req.Cancel:
cs.bufPipe.CloseWithError(errRequestCanceled)
cs.cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
case <-ctx.Done():
cs.bufPipe.CloseWithError(ctx.Err())
cs.cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
case <-cs.done:
}
}
// checkResetOrDone reports any error sent in a RST_STREAM frame by the
// server, or errStreamClosed if the stream is complete.
func (cs *clientStream) checkResetOrDone() error {
select {
case <-cs.peerReset:
return cs.resetErr
case <-cs.done:
return errStreamClosed
default:
return nil
}
}
func (cs *clientStream) abortRequestBodyWrite(err error) {
if err == nil {
panic("nil error")
}
cc := cs.cc
cc.mu.Lock()
cs.stopReqBody = err
cc.cond.Broadcast()
cc.mu.Unlock()
}
type stickyErrWriter struct {
w io.Writer
err *error
}
func (sew stickyErrWriter) Write(p []byte) (n int, err error) {
if *sew.err != nil {
return 0, *sew.err
}
n, err = sew.w.Write(p)
*sew.err = err
return
}
var ErrNoCachedConn = errors.New("http2: no cached connection was available")
// RoundTripOpt are options for the Transport.RoundTripOpt method.
type RoundTripOpt struct {
// OnlyCachedConn controls whether RoundTripOpt may
// create a new TCP connection. If set true and
// no cached connection is available, RoundTripOpt
// will return ErrNoCachedConn.
OnlyCachedConn bool
}
func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) {
return t.RoundTripOpt(req, RoundTripOpt{})
}
// authorityAddr returns a given authority (a host/IP, or host:port / ip:port)
// and returns a host:port. The port 443 is added if needed.
func authorityAddr(scheme string, authority string) (addr string) {
if _, _, err := net.SplitHostPort(authority); err == nil {
return authority
}
port := "443"
if scheme == "http" {
port = "80"
}
return net.JoinHostPort(authority, port)
}
// RoundTripOpt is like RoundTrip, but takes options.
func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) {
if !(req.URL.Scheme == "https" || (req.URL.Scheme == "http" && t.AllowHTTP)) {
return nil, errors.New("http2: unsupported scheme")
}
addr := authorityAddr(req.URL.Scheme, req.URL.Host)
for {
cc, err := t.connPool().GetClientConn(req, addr)
if err != nil {
t.vlogf("http2: Transport failed to get client conn for %s: %v", addr, err)
return nil, err
}
traceGotConn(req, cc)
res, err := cc.RoundTrip(req)
if shouldRetryRequest(req, err) {
continue
}
if err != nil {
t.vlogf("RoundTrip failure: %v", err)
return nil, err
}
return res, nil
}
}
// CloseIdleConnections closes any connections which were previously
// connected from previous requests but are now sitting idle.
// It does not interrupt any connections currently in use.
func (t *Transport) CloseIdleConnections() {
if cp, ok := t.connPool().(clientConnPoolIdleCloser); ok {
cp.closeIdleConnections()
}
}
var (
errClientConnClosed = errors.New("http2: client conn is closed")
errClientConnUnusable = errors.New("http2: client conn not usable")
)
func shouldRetryRequest(req *http.Request, err error) bool {
// TODO: retry GET requests (no bodies) more aggressively, if shutdown
// before response.
return err == errClientConnUnusable
}
func (t *Transport) dialClientConn(addr string) (*ClientConn, error) {
host, _, err := net.SplitHostPort(addr)
if err != nil {
return nil, err
}
tconn, err := t.dialTLS()("tcp", addr, t.newTLSConfig(host))
if err != nil {
return nil, err
}
return t.NewClientConn(tconn)
}
func (t *Transport) newTLSConfig(host string) *tls.Config {
cfg := new(tls.Config)
if t.TLSClientConfig != nil {
*cfg = *t.TLSClientConfig
}
if !strSliceContains(cfg.NextProtos, NextProtoTLS) {
cfg.NextProtos = append([]string{NextProtoTLS}, cfg.NextProtos...)
}
if cfg.ServerName == "" {
cfg.ServerName = host
}
return cfg
}
func (t *Transport) dialTLS() func(string, string, *tls.Config) (net.Conn, error) {
if t.DialTLS != nil {
return t.DialTLS
}
return t.dialTLSDefault
}
func (t *Transport) dialTLSDefault(network, addr string, cfg *tls.Config) (net.Conn, error) {
cn, err := tls.Dial(network, addr, cfg)
if err != nil {
return nil, err
}
if err := cn.Handshake(); err != nil {
return nil, err
}
if !cfg.InsecureSkipVerify {
if err := cn.VerifyHostname(cfg.ServerName); err != nil {
return nil, err
}
}
state := cn.ConnectionState()
if p := state.NegotiatedProtocol; p != NextProtoTLS {
return nil, fmt.Errorf("http2: unexpected ALPN protocol %q; want %q", p, NextProtoTLS)
}
if !state.NegotiatedProtocolIsMutual {
return nil, errors.New("http2: could not negotiate protocol mutually")
}
return cn, nil
}
// disableKeepAlives reports whether connections should be closed as
// soon as possible after handling the first request.
func (t *Transport) disableKeepAlives() bool {
return t.t1 != nil && t.t1.DisableKeepAlives
}
func (t *Transport) expectContinueTimeout() time.Duration {
if t.t1 == nil {
return 0
}
return transportExpectContinueTimeout(t.t1)
}
func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
if VerboseLogs {
t.vlogf("http2: Transport creating client conn to %v", c.RemoteAddr())
}
if _, err := c.Write(clientPreface); err != nil {
t.vlogf("client preface write error: %v", err)
return nil, err
}
cc := &ClientConn{
t: t,
tconn: c,
readerDone: make(chan struct{}),
nextStreamID: 1,
maxFrameSize: 16 << 10, // spec default
initialWindowSize: 65535, // spec default
maxConcurrentStreams: 1000, // "infinite", per spec. 1000 seems good enough.
streams: make(map[uint32]*clientStream),
}
cc.cond = sync.NewCond(&cc.mu)
cc.flow.add(int32(initialWindowSize))
// TODO: adjust this writer size to account for frame size +
// MTU + crypto/tls record padding.
cc.bw = bufio.NewWriter(stickyErrWriter{c, &cc.werr})
cc.br = bufio.NewReader(c)
cc.fr = NewFramer(cc.bw, cc.br)
cc.fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil)
cc.fr.MaxHeaderListSize = t.maxHeaderListSize()
// TODO: SetMaxDynamicTableSize, SetMaxDynamicTableSizeLimit on
// henc in response to SETTINGS frames?
cc.henc = hpack.NewEncoder(&cc.hbuf)
if cs, ok := c.(connectionStater); ok {
state := cs.ConnectionState()
cc.tlsState = &state
}
initialSettings := []Setting{
{ID: SettingEnablePush, Val: 0},
{ID: SettingInitialWindowSize, Val: transportDefaultStreamFlow},
}
if max := t.maxHeaderListSize(); max != 0 {
initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max})
}
cc.fr.WriteSettings(initialSettings...)
cc.fr.WriteWindowUpdate(0, transportDefaultConnFlow)
cc.inflow.add(transportDefaultConnFlow + initialWindowSize)
cc.bw.Flush()
if cc.werr != nil {
return nil, cc.werr
}
// Read the obligatory SETTINGS frame
f, err := cc.fr.ReadFrame()
if err != nil {
return nil, err
}
sf, ok := f.(*SettingsFrame)
if !ok {
return nil, fmt.Errorf("expected settings frame, got: %T", f)
}
cc.fr.WriteSettingsAck()
cc.bw.Flush()
sf.ForeachSetting(func(s Setting) error {
switch s.ID {
case SettingMaxFrameSize:
cc.maxFrameSize = s.Val
case SettingMaxConcurrentStreams:
cc.maxConcurrentStreams = s.Val
case SettingInitialWindowSize:
cc.initialWindowSize = s.Val
default:
// TODO(bradfitz): handle more; at least SETTINGS_HEADER_TABLE_SIZE?
t.vlogf("Unhandled Setting: %v", s)
}
return nil
})
go cc.readLoop()
return cc, nil
}
func (cc *ClientConn) setGoAway(f *GoAwayFrame) {
cc.mu.Lock()
defer cc.mu.Unlock()
old := cc.goAway
cc.goAway = f
// Merge the previous and current GoAway error frames.
if cc.goAwayDebug == "" {
cc.goAwayDebug = string(f.DebugData())
}
if old != nil && old.ErrCode != ErrCodeNo {
cc.goAway.ErrCode = old.ErrCode
}
}
func (cc *ClientConn) CanTakeNewRequest() bool {
cc.mu.Lock()
defer cc.mu.Unlock()
return cc.canTakeNewRequestLocked()
}
func (cc *ClientConn) canTakeNewRequestLocked() bool {
if cc.singleUse && cc.nextStreamID > 1 {
return false
}
return cc.goAway == nil && !cc.closed &&
int64(len(cc.streams)+1) < int64(cc.maxConcurrentStreams) &&
cc.nextStreamID < 2147483647
}
func (cc *ClientConn) closeIfIdle() {
cc.mu.Lock()
if len(cc.streams) > 0 {
cc.mu.Unlock()
return
}
cc.closed = true
// TODO: do clients send GOAWAY too? maybe? Just Close:
cc.mu.Unlock()
cc.tconn.Close()
}
const maxAllocFrameSize = 512 << 10
// frameBuffer returns a scratch buffer suitable for writing DATA frames.
// They're capped at the min of the peer's max frame size or 512KB
// (kinda arbitrarily), but definitely capped so we don't allocate 4GB
// bufers.
func (cc *ClientConn) frameScratchBuffer() []byte {
cc.mu.Lock()
size := cc.maxFrameSize
if size > maxAllocFrameSize {
size = maxAllocFrameSize
}
for i, buf := range cc.freeBuf {
if len(buf) >= int(size) {
cc.freeBuf[i] = nil
cc.mu.Unlock()
return buf[:size]
}
}
cc.mu.Unlock()
return make([]byte, size)
}
func (cc *ClientConn) putFrameScratchBuffer(buf []byte) {
cc.mu.Lock()
defer cc.mu.Unlock()
const maxBufs = 4 // arbitrary; 4 concurrent requests per conn? investigate.
if len(cc.freeBuf) < maxBufs {
cc.freeBuf = append(cc.freeBuf, buf)
return
}
for i, old := range cc.freeBuf {
if old == nil {
cc.freeBuf[i] = buf
return
}
}
// forget about it.
}
// errRequestCanceled is a copy of net/http's errRequestCanceled because it's not
// exported. At least they'll be DeepEqual for h1-vs-h2 comparisons tests.
var errRequestCanceled = errors.New("net/http: request canceled")
func commaSeparatedTrailers(req *http.Request) (string, error) {
keys := make([]string, 0, len(req.Trailer))
for k := range req.Trailer {
k = http.CanonicalHeaderKey(k)
switch k {
case "Transfer-Encoding", "Trailer", "Content-Length":
return "", &badStringError{"invalid Trailer key", k}
}
keys = append(keys, k)
}
if len(keys) > 0 {
sort.Strings(keys)
// TODO: could do better allocation-wise here, but trailers are rare,
// so being lazy for now.
return strings.Join(keys, ","), nil
}
return "", nil
}
func (cc *ClientConn) responseHeaderTimeout() time.Duration {
if cc.t.t1 != nil {
return cc.t.t1.ResponseHeaderTimeout
}
// No way to do this (yet?) with just an http2.Transport. Probably
// no need. Request.Cancel this is the new way. We only need to support
// this for compatibility with the old http.Transport fields when
// we're doing transparent http2.
return 0
}
// checkConnHeaders checks whether req has any invalid connection-level headers.
// per RFC 7540 section 8.1.2.2: Connection-Specific Header Fields.
// Certain headers are special-cased as okay but not transmitted later.
func checkConnHeaders(req *http.Request) error {
if v := req.Header.Get("Upgrade"); v != "" {
return errors.New("http2: invalid Upgrade request header")
}
if v := req.Header.Get("Transfer-Encoding"); (v != "" && v != "chunked") || len(req.Header["Transfer-Encoding"]) > 1 {
return errors.New("http2: invalid Transfer-Encoding request header")
}
if v := req.Header.Get("Connection"); (v != "" && v != "close" && v != "keep-alive") || len(req.Header["Connection"]) > 1 {
return errors.New("http2: invalid Connection request header")
}
return nil
}
func bodyAndLength(req *http.Request) (body io.Reader, contentLen int64) {
body = req.Body
if body == nil {
return nil, 0
}
if req.ContentLength != 0 {
return req.Body, req.ContentLength
}
// We have a body but a zero content length. Test to see if
// it's actually zero or just unset.
var buf [1]byte
n, rerr := io.ReadFull(body, buf[:])
if rerr != nil && rerr != io.EOF {
return errorReader{rerr}, -1
}
if n == 1 {
// Oh, guess there is data in this Body Reader after all.
// The ContentLength field just wasn't set.
// Stich the Body back together again, re-attaching our
// consumed byte.
return io.MultiReader(bytes.NewReader(buf[:]), body), -1
}
// Body is actually zero bytes.
return nil, 0
}
func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) {
if err := checkConnHeaders(req); err != nil {
return nil, err
}
trailers, err := commaSeparatedTrailers(req)
if err != nil {
return nil, err
}
hasTrailers := trailers != ""
body, contentLen := bodyAndLength(req)
hasBody := body != nil
cc.mu.Lock()
cc.lastActive = time.Now()
if cc.closed || !cc.canTakeNewRequestLocked() {
cc.mu.Unlock()
return nil, errClientConnUnusable
}
// TODO(bradfitz): this is a copy of the logic in net/http. Unify somewhere?
var requestedGzip bool
if !cc.t.disableCompression() &&
req.Header.Get("Accept-Encoding") == "" &&
req.Header.Get("Range") == "" &&
req.Method != "HEAD" {
// Request gzip only, not deflate. Deflate is ambiguous and
// not as universally supported anyway.
// See: http://www.gzip.org/zlib/zlib_faq.html#faq38
//
// Note that we don't request this for HEAD requests,
// due to a bug in nginx:
// http://trac.nginx.org/nginx/ticket/358
// https://golang.org/issue/5522
//
// We don't request gzip if the request is for a range, since
// auto-decoding a portion of a gzipped document will just fail
// anyway. See https://golang.org/issue/8923
requestedGzip = true
}
// we send: HEADERS{1}, CONTINUATION{0,} + DATA{0,} (DATA is
// sent by writeRequestBody below, along with any Trailers,
// again in form HEADERS{1}, CONTINUATION{0,})
hdrs, err := cc.encodeHeaders(req, requestedGzip, trailers, contentLen)
if err != nil {
cc.mu.Unlock()
return nil, err
}
cs := cc.newStream()
cs.req = req
cs.trace = requestTrace(req)
cs.requestedGzip = requestedGzip
bodyWriter := cc.t.getBodyWriterState(cs, body)
cs.on100 = bodyWriter.on100
cc.wmu.Lock()
endStream := !hasBody && !hasTrailers
werr := cc.writeHeaders(cs.ID, endStream, hdrs)
cc.wmu.Unlock()
traceWroteHeaders(cs.trace)
cc.mu.Unlock()
if werr != nil {
if hasBody {
req.Body.Close() // per RoundTripper contract
bodyWriter.cancel()
}
cc.forgetStreamID(cs.ID)
// Don't bother sending a RST_STREAM (our write already failed;
// no need to keep writing)
traceWroteRequest(cs.trace, werr)
return nil, werr
}
var respHeaderTimer <-chan time.Time
if hasBody {
bodyWriter.scheduleBodyWrite()
} else {
traceWroteRequest(cs.trace, nil)
if d := cc.responseHeaderTimeout(); d != 0 {
timer := time.NewTimer(d)
defer timer.Stop()
respHeaderTimer = timer.C
}
}
readLoopResCh := cs.resc
bodyWritten := false
ctx := reqContext(req)
for {
select {
case re := <-readLoopResCh:
res := re.res
if re.err != nil || res.StatusCode > 299 {
// On error or status code 3xx, 4xx, 5xx, etc abort any
// ongoing write, assuming that the server doesn't care
// about our request body. If the server replied with 1xx or
// 2xx, however, then assume the server DOES potentially
// want our body (e.g. full-duplex streaming:
// golang.org/issue/13444). If it turns out the server
// doesn't, they'll RST_STREAM us soon enough. This is a
// heuristic to avoid adding knobs to Transport. Hopefully
// we can keep it.
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWrite)
}
if re.err != nil {
cc.forgetStreamID(cs.ID)
return nil, re.err
}
res.Request = req
res.TLS = cc.tlsState
return res, nil
case <-respHeaderTimer:
cc.forgetStreamID(cs.ID)
if !hasBody || bodyWritten {
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
} else {
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
}
return nil, errTimeout
case <-ctx.Done():
cc.forgetStreamID(cs.ID)
if !hasBody || bodyWritten {
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
} else {
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
}
return nil, ctx.Err()
case <-req.Cancel:
cc.forgetStreamID(cs.ID)
if !hasBody || bodyWritten {
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
} else {
bodyWriter.cancel()
cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
}
return nil, errRequestCanceled
case <-cs.peerReset:
// processResetStream already removed the
// stream from the streams map; no need for
// forgetStreamID.
return nil, cs.resetErr
case err := <-bodyWriter.resc:
if err != nil {
return nil, err
}
bodyWritten = true
if d := cc.responseHeaderTimeout(); d != 0 {
timer := time.NewTimer(d)
defer timer.Stop()
respHeaderTimer = timer.C
}
}
}
}
// requires cc.wmu be held
func (cc *ClientConn) writeHeaders(streamID uint32, endStream bool, hdrs []byte) error {
first := true // first frame written (HEADERS is first, then CONTINUATION)
frameSize := int(cc.maxFrameSize)
for len(hdrs) > 0 && cc.werr == nil {
chunk := hdrs
if len(chunk) > frameSize {
chunk = chunk[:frameSize]
}
hdrs = hdrs[len(chunk):]
endHeaders := len(hdrs) == 0
if first {
cc.fr.WriteHeaders(HeadersFrameParam{
StreamID: streamID,
BlockFragment: chunk,
EndStream: endStream,
EndHeaders: endHeaders,
})
first = false
} else {
cc.fr.WriteContinuation(streamID, endHeaders, chunk)
}
}
// TODO(bradfitz): this Flush could potentially block (as
// could the WriteHeaders call(s) above), which means they
// wouldn't respond to Request.Cancel being readable. That's
// rare, but this should probably be in a goroutine.
cc.bw.Flush()
return cc.werr
}
// internal error values; they don't escape to callers
var (
// abort request body write; don't send cancel
errStopReqBodyWrite = errors.New("http2: aborting request body write")
// abort request body write, but send stream reset of cancel.
errStopReqBodyWriteAndCancel = errors.New("http2: canceling request")
)
func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (err error) {
cc := cs.cc
sentEnd := false // whether we sent the final DATA frame w/ END_STREAM
buf := cc.frameScratchBuffer()
defer cc.putFrameScratchBuffer(buf)
defer func() {
traceWroteRequest(cs.trace, err)
// TODO: write h12Compare test showing whether
// Request.Body is closed by the Transport,
// and in multiple cases: server replies <=299 and >299
// while still writing request body
cerr := bodyCloser.Close()
if err == nil {
err = cerr
}
}()
req := cs.req
hasTrailers := req.Trailer != nil
var sawEOF bool
for !sawEOF {
n, err := body.Read(buf)
if err == io.EOF {
sawEOF = true
err = nil
} else if err != nil {
return err
}
remain := buf[:n]
for len(remain) > 0 && err == nil {
var allowed int32
allowed, err = cs.awaitFlowControl(len(remain))
switch {
case err == errStopReqBodyWrite:
return err
case err == errStopReqBodyWriteAndCancel:
cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
return err
case err != nil:
return err
}
cc.wmu.Lock()
data := remain[:allowed]
remain = remain[allowed:]
sentEnd = sawEOF && len(remain) == 0 && !hasTrailers
err = cc.fr.WriteData(cs.ID, sentEnd, data)
if err == nil {
// TODO(bradfitz): this flush is for latency, not bandwidth.
// Most requests won't need this. Make this opt-in or opt-out?
// Use some heuristic on the body type? Nagel-like timers?
// Based on 'n'? Only last chunk of this for loop, unless flow control
// tokens are low? For now, always:
err = cc.bw.Flush()
}
cc.wmu.Unlock()
}
if err != nil {
return err
}
}
cc.wmu.Lock()
if !sentEnd {
var trls []byte
if hasTrailers {
cc.mu.Lock()
trls = cc.encodeTrailers(req)
cc.mu.Unlock()
}
// Avoid forgetting to send an END_STREAM if the encoded
// trailers are 0 bytes. Both results produce and END_STREAM.
if len(trls) > 0 {
err = cc.writeHeaders(cs.ID, true, trls)
} else {
err = cc.fr.WriteData(cs.ID, true, nil)
}
}
if ferr := cc.bw.Flush(); ferr != nil && err == nil {
err = ferr
}
cc.wmu.Unlock()
return err
}
// awaitFlowControl waits for [1, min(maxBytes, cc.cs.maxFrameSize)] flow
// control tokens from the server.
// It returns either the non-zero number of tokens taken or an error
// if the stream is dead.
func (cs *clientStream) awaitFlowControl(maxBytes int) (taken int32, err error) {
cc := cs.cc
cc.mu.Lock()
defer cc.mu.Unlock()
for {
if cc.closed {
return 0, errClientConnClosed
}
if cs.stopReqBody != nil {
return 0, cs.stopReqBody
}
if err := cs.checkResetOrDone(); err != nil {
return 0, err
}
if a := cs.flow.available(); a > 0 {
take := a
if int(take) > maxBytes {
take = int32(maxBytes) // can't truncate int; take is int32
}
if take > int32(cc.maxFrameSize) {
take = int32(cc.maxFrameSize)
}
cs.flow.take(take)
return take, nil
}
cc.cond.Wait()
}
}
type badStringError struct {
what string
str string
}
func (e *badStringError) Error() string { return fmt.Sprintf("%s %q", e.what, e.str) }
// requires cc.mu be held.
func (cc *ClientConn) encodeHeaders(req *http.Request, addGzipHeader bool, trailers string, contentLength int64) ([]byte, error) {
cc.hbuf.Reset()
host := req.Host
if host == "" {
host = req.URL.Host
}
// Check for any invalid headers and return an error before we
// potentially pollute our hpack state. (We want to be able to