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gameserver.go
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gameserver.go
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// Copyright 2022 Google LLC All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This code was autogenerated. Do not edit directly.
// Code generated by lister-gen. DO NOT EDIT.
package v1
import (
v1 "agones.dev/agones/pkg/apis/agones/v1"
"k8s.io/apimachinery/pkg/api/errors"
"k8s.io/apimachinery/pkg/labels"
"k8s.io/client-go/tools/cache"
)
// GameServerLister helps list GameServers.
// All objects returned here must be treated as read-only.
type GameServerLister interface {
// List lists all GameServers in the indexer.
// Objects returned here must be treated as read-only.
List(selector labels.Selector) (ret []*v1.GameServer, err error)
// GameServers returns an object that can list and get GameServers.
GameServers(namespace string) GameServerNamespaceLister
GameServerListerExpansion
}
// gameServerLister implements the GameServerLister interface.
type gameServerLister struct {
indexer cache.Indexer
}
// NewGameServerLister returns a new GameServerLister.
func NewGameServerLister(indexer cache.Indexer) GameServerLister {
return &gameServerLister{indexer: indexer}
}
// List lists all GameServers in the indexer.
func (s *gameServerLister) List(selector labels.Selector) (ret []*v1.GameServer, err error) {
err = cache.ListAll(s.indexer, selector, func(m interface{}) {
ret = append(ret, m.(*v1.GameServer))
})
return ret, err
}
// GameServers returns an object that can list and get GameServers.
func (s *gameServerLister) GameServers(namespace string) GameServerNamespaceLister {
return gameServerNamespaceLister{indexer: s.indexer, namespace: namespace}
}
// GameServerNamespaceLister helps list and get GameServers.
// All objects returned here must be treated as read-only.
type GameServerNamespaceLister interface {
// List lists all GameServers in the indexer for a given namespace.
// Objects returned here must be treated as read-only.
List(selector labels.Selector) (ret []*v1.GameServer, err error)
// Get retrieves the GameServer from the indexer for a given namespace and name.
// Objects returned here must be treated as read-only.
Get(name string) (*v1.GameServer, error)
GameServerNamespaceListerExpansion
}
// gameServerNamespaceLister implements the GameServerNamespaceLister
// interface.
type gameServerNamespaceLister struct {
indexer cache.Indexer
namespace string
}
// List lists all GameServers in the indexer for a given namespace.
func (s gameServerNamespaceLister) List(selector labels.Selector) (ret []*v1.GameServer, err error) {
err = cache.ListAllByNamespace(s.indexer, s.namespace, selector, func(m interface{}) {
ret = append(ret, m.(*v1.GameServer))
})
return ret, err
}
// Get retrieves the GameServer from the indexer for a given namespace and name.
func (s gameServerNamespaceLister) Get(name string) (*v1.GameServer, error) {
obj, exists, err := s.indexer.GetByKey(s.namespace + "/" + name)
if err != nil {
return nil, err
}
if !exists {
return nil, errors.NewNotFound(v1.Resource("gameserver"), name)
}
return obj.(*v1.GameServer), nil
}