compile error in GVRVideoPlayerTexture.CallPluginAtEndOfFrames() #406
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Our apologies but this is a bug in 1.10.0. That line should read "yield break;" Change that and you'll be g2g. |
With all do respect, I'm surprised Google didn't do a hotfix to correct this issue. Is this something that is being done? |
I think Google should have at least have documented the problem in the Release Notes if they knew about it. Not sure why the difference but you don't run into this problem if you just build and run from Unity. It's only a problem when you compile the project from MonoDevelop. You can edit the source code yourself if needed as I've done. |
How? |
@GianmarcoLozano This is where the source code is located if you add the GoogleVR package to your project --> Assets/GoogleVR/Scripts/Video/GVRVideoPlayerTexture.cs:595 |
Well, I encounter the error during last week GGJ and it won't run in Unity either because it is a real compilation error. Therefore by changing |
Ok thank you
El lun., 23 ene. 2017 8:20, Julien KLAER <notifications@github.com>
escribió:
… Not sure why the difference but you don't run into this problem if you
just build and run from Unity.
Well, I encounter the error during last week GGJ and it won't run in Unity
either because it is a real compilation error.
Therefore by changing return false; by yield break;, it resolves the
above-mentioned problem.
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I solve this error..... You can either do a foreach to yield return the list: else if (absolute) |
When compiling with MonoDevelop, following error occurs during compilation;
The problem code is below.
The text was updated successfully, but these errors were encountered: