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fix: race condition on artifacts.List (#3813)
I have no idea why this never happened before... the lock was ineffective in `artifacts.List`, which should have caused at least some race condition at some point. Anyway, got it once locally while working on another feature, and couldn't believe my eyes. Fixed, thank goodness! Signed-off-by: Carlos A Becker <caarlos0@users.noreply.github.com>
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