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pocket.gl

A fully customizable webgl shader sandbox to embed in your pages

Visit http://pocketgl.com for the full documentation, examples and tutorials. http://pocketgl.com

Examples

Load meshes and define editable shader variables

example 1

Edit vertex and fragment shader code in place

example 2

Animate your shaders, add skyboxes and multiple textures

example 3

Make a fragment-only Shadertoy-like shader

example 4

Or just use it as a 3D model viewer

example 5

Dependencies

pocket.gl is based on these front-end libraries:

License

GNU GPL-3.0

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A fully customizable webgl shader sandbox to embed in your pages

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