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Safari support? #58
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Thanks for the report. The issue is Safari does not support readPixels with float type. There is already code to detect if the browser supports this, but it seems I have been broken recently. I will fix it soon. |
Safari is supported, with the limitation of kernel maps. |
via: #234 (comment)
Reopening to try and find a quick fix for v1 |
Let's get this resolved. Here is a quick and dirty possibility to skirt this issue #235 |
The texture issue is resolved as of https://github.com/gpujs/gpu.js/releases/tag/1.0.0, however there is some sort of texture size issue that needs to be resolved before this can be closed. |
Now supported, with limits, in v2 rc13. |
Even unit tests pass, yay! |
When I try to run on safari I get:
WebGL: INVALID_ENUM: readPixels: invalid type
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