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UnicodeDecodeError occurs when the "Material Preview" is enabled.
Steps to Reproduce
Open Blender
Install add-on
Change render engine to "USD Hydra"
Change "Viewport Shading" to "Material Preview"
The following UnicodeDecodeError occurs:
Read prefs: C:\Users\saturday06\AppData\Roaming\Blender Foundation\Blender\3.1\config\userpref.blend
Reloading external rigs...
Reloading external metarigs...
2022-07-03 14:16:53,428 INFO hdusd.init [16672]: Loading USD Hydra addon version=(1, 1, 1), build=9ffb8d7
###################################################################################
# HD_ENABLE_SCENE_INDEX_EMULATION is overridden to 'false'. Default is 'true'. #
###################################################################################
[MSG @RIF]: Loaded RIF API version: 1.7.3.0x1c7b817e
2022-07-03 14:17:05,239 ERROR hdusd.engine [16672]: 'utf-8' codec can't decode byte 0x8e in position 217: invalid start byte, EXCEPTION:, Traceback (most recent call last):
File "C:\Users\saturday06\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\hdusd\engine\viewport_engine.py", line 288, in draw
self.renderer.Render(stage.GetPseudoRoot(), self.render_params)
pxr.Tf.ErrorException: <unprintable ErrorException object>
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\saturday06\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\hdusd\engine\engine.py", line 121, in view_draw
self.engine.draw(context)
File "C:\Users\saturday06\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\hdusd\engine\viewport_engine.py", line 291, in draw
if isinstance(e, Tf.ErrorException) and ("GL error: invalid operation" in str(e)
File "C:\Users\saturday06\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\hdusd\libs-3.10\lib\python\pxr\Tf\__init__.py", line 172, in __str__
return '\n\t' + '\n\t'.join([str(e) for e in self.args])
File "C:\Users\saturday06\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\hdusd\libs-3.10\lib\python\pxr\Tf\__init__.py", line 172, in <listcomp>
return '\n\t' + '\n\t'.join([str(e) for e in self.args])
UnicodeDecodeError: 'utf-8' codec can't decode byte 0x8e in position 217: invalid start byte
System Information (OS, Hardware)
Blender 3.1.2
Windows 11 Pro 21H2 22000.778
GPU
renderer: 'NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2'
UnicodeDecodeError occurs when the "Material Preview" is enabled.
Steps to Reproduce
System Information (OS, Hardware)
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