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I've set up a Node Tree showing that if I change the USD file input to another file or edit the referenced USD file on disk, the addon doesn't update with the changes. The only way that I've found to force an update to delete the node tree and set it up again.
Extract refresh_repro.zip
Open blender_hydra_refresh_repro.blend
Change the viewport shading to "Rendered" to see a cube rendered at the origin.
In the node tree, change the USD file from "//cube.usda" to "//plane.usda". The USD list does not update and no changes are noticed in the viewport.
You'll notice the same issue if you make any changes to cube.usda. The changes aren't reflected.
The text was updated successfully, but these errors were encountered:
…ph or tree changes (#47)
PURPOSE
Updating USD node tree stages during nodes, depsgraph or tree changes isn't working good and not optimized. This also fixes#30.
EFFECT OF CHANGE
Fixed and improved USD stages updating in USD node tree during nodes properties, depsgraph or tree changes.
TECHNICAL STEPS
Improved, optimized and fixed updating algorithm in USD node tree and USD nodes.
Made some refactoring and code improvements.
Improved implementation of some nodes: BlenderDataNode, MergeNode.
Adjusted other nodes due to USDNode changes.
refresh_repro.zip
I've set up a Node Tree showing that if I change the USD file input to another file or edit the referenced USD file on disk, the addon doesn't update with the changes. The only way that I've found to force an update to delete the node tree and set it up again.
The text was updated successfully, but these errors were encountered: