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Coalesce explanations about OOB in execution-env.md #3
Coalesce explanations about OOB in execution-env.md #3
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I wouldn't say this. I get what you're trying to say, and maybe this is true with some caveats, but it would be easy for someone to take offense. For example, some Ada dialect has statically verified bounds on all accesses, which they achieve through language restrictions that wouldn't be practical for us. However, I don't think that this Ada dialect solves the halting problem.
I would say: "Validating accesses are in bounds at shader module or pipeline creation time is not possible for all valid SPIR-V programs."
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How about "Validating accesses are in bounds at shader module or pipeline creation time is not possible for all valid shader programs without making the programming model too inflexible."? It encodes your comment about the Ada dialect, and explains this isn't specific to SPIR-V.