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FSL Community BSP

To get the BSP you need to have repo installed and use it as:

Install the repo utility:

$: mkdir ~/bin
$: curl http://commondatastorage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
$: chmod a+x ~/bin/repo

Download the BSP source:

$: PATH=${PATH}:~/bin
$: mkdir fsl-community-bsp
$: cd fsl-community-bsp
$: repo init -u https://github.com/graugans/udoo-community-bsp-platform -b morty
$: repo sync

At the end of the commands you have every metadata you need to start work with.

To start a simple image build:

$: source ./setup-environment build
$: bitbake core-image-minimal

You can use any directory to host your build.

The source code is checked out at fsl-community-bsp/sources.

Contributing

To contribute to this layer you should send the patches for review to the mailing list.

When creating patches, please use something like:

$: git format-patch -s --subject-prefix='fsl-community-bsp-platform][PATCH' origin

When sending patches, please use something like:

$: git send-email --to meta-freescale@yoctoproject.org <generated patch>

Using Development and Testing Branches

Replace the repo init command above with one of the following:

master

For developers

$: repo init -u https://github.com/Freescale/fsl-community-bsp-platform -b master
master-next

For intrepid developers and testers

Patches are typically merged into master-next and then are merged into master after a testing and comment period. It’s possible that master-next has something you want or need. But it’s also possible that using master-next breaks something that was working before. Use with caution.

$: repo init -u https://github.com/Freescale/fsl-community-bsp-platform -b master-next

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BSP platform manifest

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