unity-webview is a plugin for Unity that attaches WebView component in the game scene. It works on Android, iOS, OS X, and WebPlayer.
unity-webview is derived from keijiro-san's unity-webview-integration https://github.com/keijiro/unity-webview-integration .
** This plugin doesn't support Unity 3.. * But you can be able to run in Unity 3, if modified WebPlayerTemplates/unity-webview/index.html.
How to use
CADisplayLink stops updating when UIWebView scrolled, thus you have to change AppController.mm as the following.
- [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; + [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
For Web Player
Since using IFRAME, some problems can be occurred because of browsers' XSS prevention. It is desired that "an_unityplayer_page.html…" and "a_page_loaded_in_webview.html…" are located at same domain.
Android: Uncaught TypeError: Object [object Object] has no method 'call'
$ open sample/Assets/Sample.unity $ open dist/unity-webview.unitypackage Import all files
Notes on Adnroid
Once you built an apk, please copy
sample/Assets/Plugins/AndroidManifest.xml, edit the latter to add
<activity android:name="com.unity3d.player.UnityPlayerActivity" ..., and rebuilt the apk. Although some old/buggy devices may not work well with
android:hardwareAccelerated="true", the webview runs very smoothly with this setting.