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"Error on saving file on local machine" #178
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@jhovgaard Thanks for reporting it. I suspect the root cause is at https://github.com/greenheartgames/greenworks/blob/master/src/greenworks_workshop_workers.cc#L85, the |
Hi again, After looking closer at the paths I figured out how to reproduce it: include special characters like Nordic Æ, Ø and Å in folder names. It probably fails with other non-english characters too. |
Also having this issue |
You can resolve this by just specifying the full path yourself. (was trying to use a relative path, don't do that, just use path to find out exactly where to place the file) FYI : I tried replacing/rebuilding it with \\ and that made no difference |
This could explain some issue we've been seeing too. If anyone has a clue how to fix this, we'd love a patch. |
Was any progress made on this issue? I have users also reporting it, and I was able to reproduce it by creating a steam library at |
I'm happy to prepare a fix for it, is there any volunteer to test it? |
Sure, I'll happily test it, though I can't build greenworks myself. But if
you prepare a standalone win32 build I can test it
…On Mon, 3 Dec 2018, 19:42 Haojian Wu, ***@***.***> wrote:
I'm happy to prepare a fix for it, is there any volunteer to test it?
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I’m ready to test on all platforms too. |
Hi guys!
For a long time I've been having multiple players complaining about mods not being installed after subscribing. It seems to be strictly Windows (64 bit). Whenever there's a call to
greenworks.ugcSynchronizeItems
, it will instantly return the following error "Error on saving file on local machine".I believe this is the line: https://github.com/greenheartgames/greenworks/blob/master/src/greenworks_workshop_workers.cc#L357
For the affected players I've confirmed the following:
My game is saving files to the exact same directory using
fs.writeFile
with no problems.Any idea what can be causing this?
Thanks for reading!
Jonas
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