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update docs
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greggman committed Jan 12, 2017
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56 changes: 55 additions & 1 deletion docs/ideas.md
Expand Up @@ -17,6 +17,60 @@ or find stuff.
So some random ideas I'd like to explore if I have time. Maybe they'll trigger some
ideas for you

### Team Mini Games

Play 5 or 6 of the simplest games below as teams. For example the [sorting game](#sorting-game),
the [Jump/Duck game](#jump-duck-the-x) game, the [Hot Potato](#hot-potato) game,
the [Team Race](#team-race) game, [Team Race 2](team-race-2).

### Jump/Duck the X

Players a lined up across the screen by team. Things go across
the screen high or low. Each player has to either duck under the
thing or jump over it as it passes their character. They don't
change position. It's team game so one point for each player that
succesfully dodges gets a point? Or maybe only a point of all players
on the team dodge. In that case the first player should get swapped
to the last otherwise players at the end may never see action

Variation: Sometimes you have to catch the thing instead of dodge
it? Maybe it turns into a coin/start for a few players

### Team Race

Just press the buttons fast

Variation:

* 2 buttons, it's like track and field.

Do the rate on the phone, just send the rate to the game

* Shake the phone for speed

* Turn a virtual crank

### Team Race 2

Each player must press their button in order. This is basically
[bucket brigade](#bucket-brigade) with a different view


### Hot potato

I think this is basically a variation of [another game below](number-the-phones--have-players-stand-in-a-circle-by-number).

Players are divided into teams. When the item lands on their player they have N seconds
to pass it on or it explodes. Progress by having more than one item.

Variations:

* Use orientation. You need to tilt the phone? Problem, browsers rotate :(

* Flick the bomb off your screen.

* Show the random names of teammates on left/right/top. Flick to pass to a certain teammate

### Give & Get

Divide the room into teams (does it tell you which team you're on)? Phone shows something like
Expand Down Expand Up @@ -145,7 +199,7 @@ Put a number on each phone and a diagram
Then, players push a character from on phone to the next or flick a ball.
Teams that make the most laps win or points win

### Number the phones, have players stand in a circle by number.
### Number the phones, have players stand in a circle by number

Play some Kind of pass the ball game where the server passes things around
the circle and players have to forward them. Maybe like pong ?
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2 changes: 1 addition & 1 deletion index.html
Expand Up @@ -198,7 +198,7 @@
</div>
<div class="section" id="section06">
<div>
There's <a href="http://github.com/greggman/hft-unity-gamepad">a Unity3D library</a> if you'd like to make the game in Unity3D.
There's <a href="http://assetstore.unity3d.com/en/#!/content/19668">a Unity3D library</a> if you'd like to make the game in Unity3D.
</div>
<img id="test" src="images/scene-03-unity.jpg" width="782" height="441" />
</div>
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