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Gregou Post Processing

openupm

Collection of various post processing effects for Unity (Tested with Unity 2020.3.8f1).

Installation

Package Manager (recommanded)

  1. In your Unity projet go to Window/Package Manager
  2. In the Package Manager window, click on the top left + icon, then choose "Add package from git URL" and paste : https://github.com/gregoiredelzongle/Gregou-PostProcessing.git then click on add.

Unity Package

  1. Go to the Release tab on the right, to get the latest .unitypackage

Usage

  1. Post Processing Stack V2 Quick start
  2. You can add more effects under "Gregou" dropdown list (see below for effects description).

Effects

Gregou Dither

Gregou_Dither

Dithering effect similar to Lukas Pope's Obra Dinn image effect.

Parameters Description
Iterations Error diffusion iterations (more means more diffused noise)
Sum Bias Bias for the error diffusion (for more or less aligned patterns)
Dither Color Apply optional color inside the dither pattern
Color Blend Blend between source image and color for the dither pattern
Background Color Apply optional color outside the dither pattern
Background Color Blend Blend between source image and color outside the dither pattern

Gregou Edge Detection

Gregou_EdgeDetection

Edge detection effect using Sobel.

Parameters Description
Outline Color Set color for the outline (black by default)
Background Color Optional Background color (transparent by default)
Color Bias Normal Bias for the sobel algorithm
Outline Width Width in pixels

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Collection of various post processing effects for Unity

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