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Switch library manager

Easily manage your switch game backups

Updates UI

DLC UI

CMD UI

Features

  • Cross platform, works on Windows / Mac / Linux
  • GUI and command line interfaces
  • Scan your local switch backup library (NSP/NSZ/XCI)
  • Read titleId/version by decrypting NSP/XCI/NSZ (requires prod.keys)
  • If no prod.keys present, fallback to read titleId/version by parsing file name (example: Super Mario Odyssey [0100000000010000][v0].nsp).
  • Lists missing update files (for games and DLC)
  • Lists missing DLCs
  • Automatically organize games per folder
  • Rename files based on metadata read from NSP
  • Delete old update files (in case you have multiple update files for the same game, only the latest will remain)
  • Delete empty folders
  • Zero dependencies, all crypto operations implemented in Go.

Keys (optional)

Having a prod.keys file will allow you to ensure the files you have a correctly classified. The app will look for the "prod.keys" file in the app folder or under ${HOME}/.switch/ You can also specify a custom location in the settings.json (see below)

Note: Only the header_key, and the key_area_key_application_XX keys are required.

Settings

During the App first launch a "settings.json" file will be created, that allows for granular control over the Apps execution.

You can customize the folder/file re-naming, as well as turn on/off features.

{
 "versions_etag": "W/\"c3f5ecb3392d61:0\"",
 "titles_etag": "W/\"4a4fcc163a92d61:0\"",
 "prod_keys": "",
 "folder": "",
 "scan_folders": [],
 "gui": false,
 "debug": false, # Deprecated, no longer works
 "check_for_missing_updates": true,
 "check_for_missing_dlc": true,
 "organize_options": {
  "create_folder_per_game": false,
  "rename_files": false,
  "delete_empty_folders": false,
  "delete_old_update_files": false,
  "folder_name_template": "{TITLE_NAME}",
  "switch_safe_file_names": true,
  "file_name_template": "{TITLE_NAME} ({DLC_NAME})[{TITLE_ID}][v{VERSION}]"
 },
 "scan_recursively": true,
 "gui_page_size": 100,
 "db_in_homedir": false
}

Naming template

The following template elements are supported:

  • {TITLE_NAME} - game name
  • {TITLE_ID} - title id
  • {VERSION} - version id (only applicable to files)
  • {VERSION_TXT} - version number (like 1.0.0) (only applicable to files)
  • {REGION} - region
  • {TYPE} - impacts DLCs/updates, will appear as ["UPD","DLC"]
  • {DLC_NAME} - DLC name (only applicable to DLCs)

Reporting issues

Please set debug mode to 'true', and attach the slm.log to allow for quicker resolution.

Usage

Windows

  • Extract the zip file
  • Double click the Exe file
  • If you want to use command line mode, update the settings.json with 'GUI':false
    • Open cmd
    • Run switch-library-manager.exe
    • Optionally -f X:\folder\containing\nsp\files"
    • Optionally add -r to recursively scan for nested folders
    • Edit the settings.json file for additional options

macOS or Linux

  • Extract the zip file
  • Double click the App file
  • If you want to use command line mode, update the settings.json with 'GUI':false
    • Open your Terminal
    • cd to the folder containing switch-library-manager
    • chmod +x switch-library-manager to make it executable
    • Run `./switch-library-manager'
    • Optionally -f X:\folder\containing\nsp\files"
    • Optionally add -r to recursively scan for nested folders
    • Edit the settings.json file for additional options

Building

  • Install and setup Go
  • Clone the repo: git clone https://github.com/giwty/switch-library-manager.git
  • Get the bundler go get -u github.com/asticode/go-astilectron-bundler/...
  • Install bundler go install github.com/asticode/go-astilectron-bundler/astilectron-bundler
  • Copy bundler binary to the source folder cd switch-library-manager and then mv $HOME/go/bin/astilectron-bundler .
  • Execute ./astilectron-bundler
  • Binaries will be available under output

Thanks

This program relies on blawar's titledb, to get the latest titles and versions.

About

Complete solution to manage, organize and keep your local switch backup game library up to date . Cross platform, supports all game formats.

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