2D Boids written in Java as described by Craig Reynolds: https://www.red3d.com/cwr/boids/
What are boids? A boid simulation is a flocking simulation using emergent behavior from localized rules.
I do use vecmath Point2d and Vector2D which is not default with Java. Make sure you download Java 3D.
A few fun variables to play with: flock_size
in Flock.java
; viewRadius
, maxSpeed
, and maxForce
plus alignmentStrength
, cohesionStrength
, and seperationStrength
under the flock
method, all in Boid.java
.