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Map generator with perlin noise

Project of map generator. Main reason - getting some fun with arrays and visualisation of data. But also, getting know how to use multiprocessing, file management and many other.

Features:

  • Noise Generator

    • Basic generation and visualization of noise array
      • Basic levels for better visualisation of surface topology
      • Colors of levels for even better topology visualization
        • Additional controls (sea, plains and hills levels)
        • Scrolling option for bigger maps
          • Drag and drop the map
        • Zoom
    • Basic controls for noise parameters (scale, octaves, persistence, base, factor)
      • Array offsetting
    • Dynamically controlled additional noise arrays for more complex topologies
  • Gradient

    • Basic (circle) gradient
      • Option to choose between circle and square pattern
    • Controls for pattern parameters
  • Other

    • Multiprocessing for faster generation of big arrays
    • Handling different events (resize window, control's value change)
    • Generation of additional topology details (biomes, rivers, lakes)
    • Saving setup, profiles
    • Export/Import of arrays/maps

Screenshots:

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