Basic VR Object Interaction for Oculus Quest utilizing controllers and hand tracking
- Unity 2019.3.15f1
- Oculus Integration 17.0
- Oculus Quest - Android / Windows Standalone w/ Link
- Oculus Rift/S - Windows Standalone
- Import Oculus Integration Download Oculus Integration 17.0 from Asset Store and import it.
- Alternatively just drag and drop the Oculus folder into Assets/
- In the
Build Settings
switch platform to Android
- Change Texture Compression to ASTC and Compression Method should be LZ4
- In
Player Settings
Install XR Plug-in Management and check Oculus under Plug-in Providers - Under the
Player
tab enableAuto Graphics API
, change Minimum API Level to atleast `Android 6.0 'Marshmellow' (API Level 23) - In the
Quality
tab change Anisotrophic Textures toPer Texture
, change Anti Aliasing to4x Multi Sampling
, Disable Soft Particles
Gary D. Robinson @grobinson__
MIT