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The java-gaming.org Java4k game competition launcher.

This tool allows anyone with Java installed to play any of the games from the Java4k contests, regardless of whether Java is enabled in the browser or not.

The original thread about the development work.

This project was originally released on a Mercurial project back in 2014, on the Pikacode site. However, that site has gone dark. In an effort to preserve the work done there, I've uploaded it here.

WARNING

Please note that the java4k site has been taken over by a party that is not affiliated with the Java4k game contest, so any files downloaded from that site are not to be trusted. In order to encourage Internet safety, the binary launcher files are not available here.

Discussion about the domain take-over.

The launcher will attempt to download the files from that website and run them.

Attributions

Libraries

  • Substance Look and Feel library
    • From the Insubstantial project
      • License: BSD-like
      • This version has some modifications:
        • It no longer references AWTUtilities, so it's not restricted to just Oracle JRE distributions. This might cause issues with rounded corners on the dialogs and frames, though.
        • It no longer throws or prints errors if UI components are created outside the event dispatch thread. Though it's useful, it prevents many WebStart games - some WebStart games do not correctly follow this behavior, and we shouldn't prevent them for running because of it.
  • For all other libraries, see the lib directory. Most of those are used for building.

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The Java4k Game Competition Launcher

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