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How does this new feature interact with dualstack sockets? Will users see an IPv4 address (1.2.3.4) or a mapped IPv6 address (::ffff:1.2.3.4)?
Mapped addresses are a private implementation detail of the socket API, which should never be leaked to an API user unless they have raw access to the file descriptor.
Looks like ctiller@1b22b9d replaced the normalizing grpc_sockaddr_to_string(&addr_str, addr, 1); with the non-normalizing grpc_sockaddr_to_uri(addr) :-(
Need C++ API to provide client ip/port for trusted ip checking, visibility checking, etc.
Also need API to get server ip/port for convenient.
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