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Cases are:
Level
To Melee Hit
To Dodge
To Block
To Cast
To Save
To Crit
Maximum Health
Minimum Damage
Maximum Damage
Spawn Time
Chance to Move
Time Between Moving
Original comment by gsha...@gmail.com on 3 Apr 2007 at 6:05
Original issue reported on code.google.com by
gsha...@gmail.com
on 3 Apr 2007 at 6:01The text was updated successfully, but these errors were encountered: