forked from moby/moby
-
Notifications
You must be signed in to change notification settings - Fork 0
/
events.go
135 lines (124 loc) · 5.4 KB
/
events.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
package events // import "github.com/docker/docker/api/types/events"
import "github.com/docker/docker/api/types/filters"
// Type is used for event-types.
type Type string
// List of known event types.
const (
BuilderEventType Type = "builder" // BuilderEventType is the event type that the builder generates.
ConfigEventType Type = "config" // ConfigEventType is the event type that configs generate.
ContainerEventType Type = "container" // ContainerEventType is the event type that containers generate.
DaemonEventType Type = "daemon" // DaemonEventType is the event type that daemon generate.
ImageEventType Type = "image" // ImageEventType is the event type that images generate.
NetworkEventType Type = "network" // NetworkEventType is the event type that networks generate.
NodeEventType Type = "node" // NodeEventType is the event type that nodes generate.
PluginEventType Type = "plugin" // PluginEventType is the event type that plugins generate.
SecretEventType Type = "secret" // SecretEventType is the event type that secrets generate.
ServiceEventType Type = "service" // ServiceEventType is the event type that services generate.
VolumeEventType Type = "volume" // VolumeEventType is the event type that volumes generate.
)
// Action is used for event-actions.
type Action string
const (
ActionCreate Action = "create"
ActionStart Action = "start"
ActionRestart Action = "restart"
ActionStop Action = "stop"
ActionCheckpoint Action = "checkpoint"
ActionPause Action = "pause"
ActionUnPause Action = "unpause"
ActionAttach Action = "attach"
ActionDetach Action = "detach"
ActionResize Action = "resize"
ActionUpdate Action = "update"
ActionRename Action = "rename"
ActionKill Action = "kill"
ActionDie Action = "die"
ActionOOM Action = "oom"
ActionDestroy Action = "destroy"
ActionRemove Action = "remove"
ActionCommit Action = "commit"
ActionTop Action = "top"
ActionCopy Action = "copy"
ActionArchivePath Action = "archive-path"
ActionExtractToDir Action = "extract-to-dir"
ActionExport Action = "export"
ActionImport Action = "import"
ActionSave Action = "save"
ActionLoad Action = "load"
ActionTag Action = "tag"
ActionUnTag Action = "untag"
ActionPush Action = "push"
ActionPull Action = "pull"
ActionPrune Action = "prune"
ActionDelete Action = "delete"
ActionEnable Action = "enable"
ActionDisable Action = "disable"
ActionConnect Action = "connect"
ActionDisconnect Action = "disconnect"
ActionReload Action = "reload"
ActionMount Action = "mount"
ActionUnmount Action = "unmount"
// ActionExecCreate is the prefix used for exec_create events. These
// event-actions are commonly followed by a colon and space (": "),
// and the command that's defined for the exec, for example:
//
// exec_create: /bin/sh -c 'echo hello'
//
// This is far from ideal; it's a compromise to allow filtering and
// to preserve backward-compatibility.
ActionExecCreate Action = "exec_create"
// ActionExecStart is the prefix used for exec_create events. These
// event-actions are commonly followed by a colon and space (": "),
// and the command that's defined for the exec, for example:
//
// exec_start: /bin/sh -c 'echo hello'
//
// This is far from ideal; it's a compromise to allow filtering and
// to preserve backward-compatibility.
ActionExecStart Action = "exec_start"
ActionExecDie Action = "exec_die"
ActionExecDetach Action = "exec_detach"
// ActionHealthStatus is the prefix to use for health_status events.
//
// Health-status events can either have a pre-defined status, in which
// case the "health_status" action is followed by a colon, or can be
// "free-form", in which case they're followed by the output of the
// health-check output.
//
// This is far form ideal, and a compromise to allow filtering, and
// to preserve backward-compatibility.
ActionHealthStatus Action = "health_status"
ActionHealthStatusRunning Action = "health_status: running"
ActionHealthStatusHealthy Action = "health_status: healthy"
ActionHealthStatusUnhealthy Action = "health_status: unhealthy"
)
// Actor describes something that generates events,
// like a container, or a network, or a volume.
// It has a defined name and a set of attributes.
// The container attributes are its labels, other actors
// can generate these attributes from other properties.
type Actor struct {
ID string
Attributes map[string]string
}
// Message represents the information an event contains
type Message struct {
// Deprecated information from JSONMessage.
// With data only in container events.
Status string `json:"status,omitempty"` // Deprecated: use Action instead.
ID string `json:"id,omitempty"` // Deprecated: use Actor.ID instead.
From string `json:"from,omitempty"` // Deprecated: use Actor.Attributes["image"] instead.
Type Type
Action Action
Actor Actor
// Engine events are local scope. Cluster events are swarm scope.
Scope string `json:"scope,omitempty"`
Time int64 `json:"time,omitempty"`
TimeNano int64 `json:"timeNano,omitempty"`
}
// ListOptions holds parameters to filter events with.
type ListOptions struct {
Since string
Until string
Filters filters.Args
}