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This repository has been archived by the owner on May 3, 2024. It is now read-only.

Releases: gtw123/ShenzhenMod

v1.3.2

08 Feb 18:06
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  • Updated to work with the latest Steam version of SHENZHEN I/O.

Internal changes:

  • Updated log4net to latest version.

v1.3.1

09 Jul 14:21
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  • Updated to work with the latest Steam version of SHENZHEN I/O.
  • Now automatically gets the hashes of compatible versions from the GitHub repo. This means it'll be easier to support future versions of the game without needing to release a new version of ShenzhenMod each time.

Thanks to mathiscode for these changes!

Internal changes:

  • Now uses nuget for all third-party dependencies.
  • Added a script to build the release zip file.

v1.3.0

29 Jul 16:06
2c3512c
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  • Now supports Linux. (Thanks to 12345ieee and pseudonym404!)
  • Now supports Mac too.

v1.2.0

28 Jul 06:49
a0935a8
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  • Adds support for the GoG version of SHENZHEN I/O. (Thanks to Aradayn!)
  • The "increase max speed" feature is now disabled by default as it can cause a crash. See the readme for how to enable it.

Internal:

  • No longer relies on obfuscated type/method/field names.

v1.1.0

23 Jul 14:25
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  • Increases the maximum simulation speed for the first three test runs and in the sandbox.
  • Makes the simulation speed slider a bit wider in the sandbox, for more fine-grained speed control.

v1.0.0

21 Jul 09:38
b4ff410
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First release!

  • Adds a new prototyping area (sandbox) to the game which is four times the size of the normal one.