#UIMenu
forms:
menu:
title: "菜单"
text: "null"
buttons:
- "shop"
- "spawn"
- "home"
buttons:
shop:
type: "command"
text: "商店"
data: "plugins"
image: "shop_icon"
spawn:
type: "command"
text: "主城"
data: "spawn"
image: "spawn_icon"
home:
type: "command"
text: "回家"
data: "home"
image: "home_icon"
images:
spawn_icon:
type: "path"
data: "textures/blocks/glowing_obsidian.png"
home_icon:
type: "path"
data: "textures/blocks/crafting_table_front.png"
shop_icon:
type: "path"
data: "textures/blocks/chest_front.png"
id:
title: "标题"
text: "内容"
buttons: [按钮ID(buttons里面的ID) 数组]
id:
type: "按钮类型 command , form , eval"
text: "按钮的文本"
data: "数据 {playername} 是玩家名字 <command让玩家执行指令> , <form是打开data里面的form(id)> , <eval 是执行data里面的代码>"
image: "图标的id 填写Images里面的id"
id:
type: "类型分path和url"
data: "图片路径"