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pointer_unsafe.go
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pointer_unsafe.go
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// Go support for Protocol Buffers - Google's data interchange format
//
// Copyright 2012 The Go Authors. All rights reserved.
// https://github.com/golang/protobuf
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// +build !purego,!appengine,!js
// This file contains the implementation of the proto field accesses using package unsafe.
package proto
import (
"reflect"
"sync/atomic"
"unsafe"
)
const unsafeAllowed = true
// A field identifies a field in a struct, accessible from a pointer.
// In this implementation, a field is identified by its byte offset from the start of the struct.
type field uintptr
// toField returns a field equivalent to the given reflect field.
func toField(f *reflect.StructField) field {
return field(f.Offset)
}
// invalidField is an invalid field identifier.
const invalidField = ^field(0)
// zeroField is a noop when calling pointer.offset.
const zeroField = field(0)
// IsValid reports whether the field identifier is valid.
func (f field) IsValid() bool {
return f != invalidField
}
// The pointer type below is for the new table-driven encoder/decoder.
// The implementation here uses unsafe.Pointer to create a generic pointer.
// In pointer_reflect.go we use reflect instead of unsafe to implement
// the same (but slower) interface.
type pointer struct {
p unsafe.Pointer
}
// size of pointer
var ptrSize = unsafe.Sizeof(uintptr(0))
// toPointer converts an interface of pointer type to a pointer
// that points to the same target.
func toPointer(i *Message) pointer {
// Super-tricky - read pointer out of data word of interface value.
// Saves ~25ns over the equivalent:
// return valToPointer(reflect.ValueOf(*i))
return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
}
// toAddrPointer converts an interface to a pointer that points to
// the interface data.
func toAddrPointer(i *interface{}, isptr bool) pointer {
// Super-tricky - read or get the address of data word of interface value.
if isptr {
// The interface is of pointer type, thus it is a direct interface.
// The data word is the pointer data itself. We take its address.
return pointer{p: unsafe.Pointer(uintptr(unsafe.Pointer(i)) + ptrSize)}
}
// The interface is not of pointer type. The data word is the pointer
// to the data.
return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
}
// valToPointer converts v to a pointer. v must be of pointer type.
func valToPointer(v reflect.Value) pointer {
return pointer{p: unsafe.Pointer(v.Pointer())}
}
// offset converts from a pointer to a structure to a pointer to
// one of its fields.
func (p pointer) offset(f field) pointer {
// For safety, we should panic if !f.IsValid, however calling panic causes
// this to no longer be inlineable, which is a serious performance cost.
/*
if !f.IsValid() {
panic("invalid field")
}
*/
return pointer{p: unsafe.Pointer(uintptr(p.p) + uintptr(f))}
}
func (p pointer) isNil() bool {
return p.p == nil
}
func (p pointer) toInt64() *int64 {
return (*int64)(p.p)
}
func (p pointer) toInt64Ptr() **int64 {
return (**int64)(p.p)
}
func (p pointer) toInt64Slice() *[]int64 {
return (*[]int64)(p.p)
}
func (p pointer) toInt32() *int32 {
return (*int32)(p.p)
}
// See pointer_reflect.go for why toInt32Ptr/Slice doesn't exist.
/*
func (p pointer) toInt32Ptr() **int32 {
return (**int32)(p.p)
}
func (p pointer) toInt32Slice() *[]int32 {
return (*[]int32)(p.p)
}
*/
func (p pointer) getInt32Ptr() *int32 {
return *(**int32)(p.p)
}
func (p pointer) setInt32Ptr(v int32) {
*(**int32)(p.p) = &v
}
// getInt32Slice loads a []int32 from p.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) getInt32Slice() []int32 {
return *(*[]int32)(p.p)
}
// setInt32Slice stores a []int32 to p.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) setInt32Slice(v []int32) {
*(*[]int32)(p.p) = v
}
// TODO: Can we get rid of appendInt32Slice and use setInt32Slice instead?
func (p pointer) appendInt32Slice(v int32) {
s := (*[]int32)(p.p)
*s = append(*s, v)
}
func (p pointer) toUint64() *uint64 {
return (*uint64)(p.p)
}
func (p pointer) toUint64Ptr() **uint64 {
return (**uint64)(p.p)
}
func (p pointer) toUint64Slice() *[]uint64 {
return (*[]uint64)(p.p)
}
func (p pointer) toUint32() *uint32 {
return (*uint32)(p.p)
}
func (p pointer) toUint32Ptr() **uint32 {
return (**uint32)(p.p)
}
func (p pointer) toUint32Slice() *[]uint32 {
return (*[]uint32)(p.p)
}
func (p pointer) toBool() *bool {
return (*bool)(p.p)
}
func (p pointer) toBoolPtr() **bool {
return (**bool)(p.p)
}
func (p pointer) toBoolSlice() *[]bool {
return (*[]bool)(p.p)
}
func (p pointer) toFloat64() *float64 {
return (*float64)(p.p)
}
func (p pointer) toFloat64Ptr() **float64 {
return (**float64)(p.p)
}
func (p pointer) toFloat64Slice() *[]float64 {
return (*[]float64)(p.p)
}
func (p pointer) toFloat32() *float32 {
return (*float32)(p.p)
}
func (p pointer) toFloat32Ptr() **float32 {
return (**float32)(p.p)
}
func (p pointer) toFloat32Slice() *[]float32 {
return (*[]float32)(p.p)
}
func (p pointer) toString() *string {
return (*string)(p.p)
}
func (p pointer) toStringPtr() **string {
return (**string)(p.p)
}
func (p pointer) toStringSlice() *[]string {
return (*[]string)(p.p)
}
func (p pointer) toBytes() *[]byte {
return (*[]byte)(p.p)
}
func (p pointer) toBytesSlice() *[][]byte {
return (*[][]byte)(p.p)
}
func (p pointer) toExtensions() *XXX_InternalExtensions {
return (*XXX_InternalExtensions)(p.p)
}
func (p pointer) toOldExtensions() *map[int32]Extension {
return (*map[int32]Extension)(p.p)
}
// getPointerSlice loads []*T from p as a []pointer.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) getPointerSlice() []pointer {
// Super-tricky - p should point to a []*T where T is a
// message type. We load it as []pointer.
return *(*[]pointer)(p.p)
}
// setPointerSlice stores []pointer into p as a []*T.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) setPointerSlice(v []pointer) {
// Super-tricky - p should point to a []*T where T is a
// message type. We store it as []pointer.
*(*[]pointer)(p.p) = v
}
// getPointer loads the pointer at p and returns it.
func (p pointer) getPointer() pointer {
return pointer{p: *(*unsafe.Pointer)(p.p)}
}
// setPointer stores the pointer q at p.
func (p pointer) setPointer(q pointer) {
*(*unsafe.Pointer)(p.p) = q.p
}
// append q to the slice pointed to by p.
func (p pointer) appendPointer(q pointer) {
s := (*[]unsafe.Pointer)(p.p)
*s = append(*s, q.p)
}
// getInterfacePointer returns a pointer that points to the
// interface data of the interface pointed by p.
func (p pointer) getInterfacePointer() pointer {
// Super-tricky - read pointer out of data word of interface value.
return pointer{p: (*(*[2]unsafe.Pointer)(p.p))[1]}
}
// asPointerTo returns a reflect.Value that is a pointer to an
// object of type t stored at p.
func (p pointer) asPointerTo(t reflect.Type) reflect.Value {
return reflect.NewAt(t, p.p)
}
func atomicLoadUnmarshalInfo(p **unmarshalInfo) *unmarshalInfo {
return (*unmarshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreUnmarshalInfo(p **unmarshalInfo, v *unmarshalInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadMarshalInfo(p **marshalInfo) *marshalInfo {
return (*marshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreMarshalInfo(p **marshalInfo, v *marshalInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadMergeInfo(p **mergeInfo) *mergeInfo {
return (*mergeInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreMergeInfo(p **mergeInfo, v *mergeInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadDiscardInfo(p **discardInfo) *discardInfo {
return (*discardInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreDiscardInfo(p **discardInfo, v *discardInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}