- Quick launch: not yet ready for easy use
- Download:
git clone https://github.com/guyver2/RayTracer.git
My modest attempt at ray tracing.
- Current features include :
- Discrete and area light sources
- Monte-Carlo ray sampling
- Difuse shadows
- Mirrors
- Requirements:
- OpenCV, Eigen
git clone https://github.com/guyver2/RayTracer.git
- Code: Antoine Letouzey -- antoine.letouzey@gmail.com
- Licence: LGPL
- json.h: Copyright (c) 2013-2016 Niels Lohmann -- https://github.com/nlohmann/json
First, not my result but the reference image I'm targeting
Color image with monte carlo sampling, spherical objects and reflections (ball and back wall).
Color image with monte carlo sampling and spherical objects.
Color image with monte carlo sampling for ray bouncing and area light.
Color image with ray bouncing once in 100 random directions
Color image with single ray and light atenuation
Depth map
Every rendering project is subject to some amazing failures, here is my modest contribution.