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Add comparisons with popular tonemappers to the README #3

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Calinou opened this issue Feb 20, 2023 · 5 comments
Open

Add comparisons with popular tonemappers to the README #3

Calinou opened this issue Feb 20, 2023 · 5 comments

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@Calinou
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Calinou commented Feb 20, 2023

I'd like to see comparison screenshots in the README with linear, Reinhard, Filmic and ACES tonemapping 馃檪

@h3r2tic
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h3r2tic commented Feb 22, 2023

Which specific flavors of those operators are you interested in seeing?

@Calinou
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Calinou commented Feb 22, 2023

Which specific flavors of those operators are you interested in seeing?

What do you mean by flavors in this context?

@h3r2tic
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h3r2tic commented Feb 22, 2023

There's not a single ACES and not a single Reinhard. "Filmic" is a general category for a bunch of them... And I personally don't use any of those, so don't know what should be part of such a comparison.

@Calinou
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Calinou commented Feb 22, 2023

There's not a single ACES and not a single Reinhard. "Filmic" is a general category for a bunch of them... And I personally don't use any of those, so don't know what should be part of such a comparison.

I think you could pick any popular 3D engine or rendering application for this, though the engine/application needs to support TonyMcMapface obviously 馃檪

I'd say Blender personally if possible, but maybe other people will be more interested in Unreal. (I don't think Godot 4 can use this LUT, or at least not yet 鈥撀燼lthough I haven't tried.)

@h3r2tic
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h3r2tic commented Feb 22, 2023

I can run some basic comparisons with specific open source HLSL/GLSL shaders, but I'm not an active user of any of the software you listed. I wouldn't want to do anyone a disservice by making an uninformed comparison 馃憖 If you make one in your favorite software, I can link it from the README 馃檪

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