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Navmesh Modifier area type override has no effect #4

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laurentopia opened this issue Nov 9, 2018 · 1 comment
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Navmesh Modifier area type override has no effect #4

laurentopia opened this issue Nov 9, 2018 · 1 comment
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@laurentopia
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repro:

  1. add an area called "Dirt Path"
  2. add NavmeshModifier to the tilemap
  3. turn on override area and set area type to "Dirt Path"
  4. bake

result: the area of the tilemap is still non walkable

@h8man h8man self-assigned this Nov 9, 2018
@h8man h8man closed this as completed in 2e9708a Nov 11, 2018
@h8man h8man mentioned this issue Nov 12, 2018
@laurentopia
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Great, thanks!
That'll be very powerful once #3 is fixed.

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