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Rework/loot #80

Merged
merged 5 commits into from
Feb 26, 2022
Merged

Rework/loot #80

merged 5 commits into from
Feb 26, 2022

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ThomasJGabrielsen
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Reworked loot. This should remove some of the bugs we've been experiencing + some visual changes.

ThomasJGabrielsen and others added 5 commits February 25, 2022 15:15
Added a drop chance for Loot
Loot now has rigidbodies, so they can be pushed and interacted with physically
Removed obsolote loot variations and cleaned up Loot folder structure
Added the Swedish Palette to an Editor folder, making it accessible for future use.
Revamped the look of the loot crystal, giving it a more similar look to the base crystal.
Adjusted the animation through code to account for the new transparancy effect.
Fixed a bug where the game would crash if an enemy exited the base trigger zone.
# Conflicts:
#	Assets/Prefabs/Base/Base.prefab
#	Assets/Scenes/Endless Mode.unity
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@ddabble ddabble left a comment

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Yeeeeah 👌👌✨

@ddabble ddabble merged commit 0ed6aeb into develop Feb 26, 2022
@ddabble ddabble deleted the rework/loot branch February 26, 2022 21:17
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2 participants