You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I updated my project to unity 2022.3.2 and the entity package to 1.0.10 and it seems that the method AddSystemManaged needs the concrete type of systems instead of ComponentSystemBase at the line here:
Everything still compiles because the methods reads the type with a generic parameter but I get this exception at runtime:
(The system being registered is not generic or abstract, it's a concrete SystemGroup)
I updated my project to unity 2022.3.2 and the entity package to 1.0.10 and it seems that the method
AddSystemManaged
needs the concrete type of systems instead ofComponentSystemBase
at the line here:VContainer/VContainer/Assets/VContainer/Runtime/Unity/InstanceProviders/SystemInstanceProvider.cs
Line 42 in af7bd4e
Everything still compiles because the methods reads the type with a generic parameter but I get this exception at runtime:
(The system being registered is not generic or abstract, it's a concrete SystemGroup)
The text was updated successfully, but these errors were encountered: