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Consider IUnityLinkerProcessor #620

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hadashiA opened this issue Jan 23, 2024 · 1 comment
Closed

Consider IUnityLinkerProcessor #620

hadashiA opened this issue Jan 23, 2024 · 1 comment

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@hadashiA
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https://docs.unity3d.com/ScriptReference/Build.IUnityLinkerProcessor.html

Would this be a mechanical solution to the code strip?

@hadashiA
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hadashiA commented Jun 9, 2024

#668 The policy is to minimise the number of targets implicitly targeted by SourceGenerator and to [Preserve] the targets. Therefore, this feature will probably not be supported.

@hadashiA hadashiA closed this as completed Jun 9, 2024
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