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Update SetPaused() and add IsPaused() documentation
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jscipione committed Dec 24, 2012
1 parent 05c71c9 commit 939600d
Showing 1 changed file with 13 additions and 2 deletions.
15 changes: 13 additions & 2 deletions docs/user/game/FileGameSound.dox
Expand Up @@ -121,7 +121,18 @@
take to complete in microseconds. Set to 0 for an instantaneous
change.

\returns A status code indicating the current playback status.
\retval B_OK The operating was successful.
\returns A status code.
\retval B_OK The playback state was updated.
\retval EALREADY Already in the requested playback state.
*/


/*!
\fn int32 BFileGameSound::IsPaused()
\brief Returns the current playback status.

\returns An integer indicating the current playback status.
\retval B_NOT_PAUSED Sound is playing.
\retval B_PAUSE_IN_PROGRESS The sound is transitioning to or from a paused state.
\retval B_PAUSED Sound is paused.
*/

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