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Unify ebiten.Image and ebiten.RenderTarget #34

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hajimehoshi opened this issue Dec 22, 2014 · 1 comment
Closed

Unify ebiten.Image and ebiten.RenderTarget #34

hajimehoshi opened this issue Dec 22, 2014 · 1 comment

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@hajimehoshi
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It is because glReadPixels requires the pixel data at the farmebuffer.

http://stackoverflow.com/questions/11863416/read-texture-bytes-with-glreadpixels

@hajimehoshi
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Done!

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