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packing: Clone is called too often when a lot of allocating images #990

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hajimehoshi opened this issue Nov 17, 2019 · 1 comment
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@hajimehoshi
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@essial reported.

@hajimehoshi hajimehoshi added this to the v1.11.0 milestone Nov 17, 2019
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Confirmed. Cloning is necessary not to extend an actual underlying textures unexpectedly. Hmm

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