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V1TemplateInstanceCondition.md

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V1TemplateInstanceCondition

Properties

Name Type Description Notes
LastTransitionTime string LastTransitionTime is the last time a condition status transitioned from one state to another.
Message string Message is a human readable description of the details of the last transition, complementing reason.
Reason string Reason is a brief machine readable explanation for the condition's last transition.
Status string Status of the condition, one of True, False or Unknown.
Type string Type of the condition, currently Ready or InstantiateFailure.

Methods

NewV1TemplateInstanceCondition

func NewV1TemplateInstanceCondition(lastTransitionTime string, message string, reason string, status string, type_ string, ) *V1TemplateInstanceCondition

NewV1TemplateInstanceCondition instantiates a new V1TemplateInstanceCondition object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewV1TemplateInstanceConditionWithDefaults

func NewV1TemplateInstanceConditionWithDefaults() *V1TemplateInstanceCondition

NewV1TemplateInstanceConditionWithDefaults instantiates a new V1TemplateInstanceCondition object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetLastTransitionTime

func (o *V1TemplateInstanceCondition) GetLastTransitionTime() string

GetLastTransitionTime returns the LastTransitionTime field if non-nil, zero value otherwise.

GetLastTransitionTimeOk

func (o *V1TemplateInstanceCondition) GetLastTransitionTimeOk() (*string, bool)

GetLastTransitionTimeOk returns a tuple with the LastTransitionTime field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLastTransitionTime

func (o *V1TemplateInstanceCondition) SetLastTransitionTime(v string)

SetLastTransitionTime sets LastTransitionTime field to given value.

GetMessage

func (o *V1TemplateInstanceCondition) GetMessage() string

GetMessage returns the Message field if non-nil, zero value otherwise.

GetMessageOk

func (o *V1TemplateInstanceCondition) GetMessageOk() (*string, bool)

GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMessage

func (o *V1TemplateInstanceCondition) SetMessage(v string)

SetMessage sets Message field to given value.

GetReason

func (o *V1TemplateInstanceCondition) GetReason() string

GetReason returns the Reason field if non-nil, zero value otherwise.

GetReasonOk

func (o *V1TemplateInstanceCondition) GetReasonOk() (*string, bool)

GetReasonOk returns a tuple with the Reason field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetReason

func (o *V1TemplateInstanceCondition) SetReason(v string)

SetReason sets Reason field to given value.

GetStatus

func (o *V1TemplateInstanceCondition) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *V1TemplateInstanceCondition) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *V1TemplateInstanceCondition) SetStatus(v string)

SetStatus sets Status field to given value.

GetType

func (o *V1TemplateInstanceCondition) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *V1TemplateInstanceCondition) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *V1TemplateInstanceCondition) SetType(v string)

SetType sets Type field to given value.

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