/
model_v1_resource_quota_status.go
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/
model_v1_resource_quota_status.go
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/*
Arvancloud PaaS REST API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: v1.11
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package paas
import (
"encoding/json"
)
// checks if the V1ResourceQuotaStatus type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V1ResourceQuotaStatus{}
// V1ResourceQuotaStatus ResourceQuotaStatus defines the enforced hard limits and observed use.
type V1ResourceQuotaStatus struct {
// Hard is the set of enforced hard limits for each named resource. More info: https://kubernetes.io/docs/concepts/policy/resource-quotas/
Hard map[string]interface{} `json:"hard,omitempty"`
// Used is the current observed total usage of the resource in the namespace.
Used map[string]interface{} `json:"used,omitempty"`
}
// NewV1ResourceQuotaStatus instantiates a new V1ResourceQuotaStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV1ResourceQuotaStatus() *V1ResourceQuotaStatus {
this := V1ResourceQuotaStatus{}
return &this
}
// NewV1ResourceQuotaStatusWithDefaults instantiates a new V1ResourceQuotaStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV1ResourceQuotaStatusWithDefaults() *V1ResourceQuotaStatus {
this := V1ResourceQuotaStatus{}
return &this
}
// GetHard returns the Hard field value if set, zero value otherwise.
func (o *V1ResourceQuotaStatus) GetHard() map[string]interface{} {
if o == nil || IsNil(o.Hard) {
var ret map[string]interface{}
return ret
}
return o.Hard
}
// GetHardOk returns a tuple with the Hard field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1ResourceQuotaStatus) GetHardOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Hard) {
return map[string]interface{}{}, false
}
return o.Hard, true
}
// HasHard returns a boolean if a field has been set.
func (o *V1ResourceQuotaStatus) HasHard() bool {
if o != nil && !IsNil(o.Hard) {
return true
}
return false
}
// SetHard gets a reference to the given map[string]interface{} and assigns it to the Hard field.
func (o *V1ResourceQuotaStatus) SetHard(v map[string]interface{}) {
o.Hard = v
}
// GetUsed returns the Used field value if set, zero value otherwise.
func (o *V1ResourceQuotaStatus) GetUsed() map[string]interface{} {
if o == nil || IsNil(o.Used) {
var ret map[string]interface{}
return ret
}
return o.Used
}
// GetUsedOk returns a tuple with the Used field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1ResourceQuotaStatus) GetUsedOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Used) {
return map[string]interface{}{}, false
}
return o.Used, true
}
// HasUsed returns a boolean if a field has been set.
func (o *V1ResourceQuotaStatus) HasUsed() bool {
if o != nil && !IsNil(o.Used) {
return true
}
return false
}
// SetUsed gets a reference to the given map[string]interface{} and assigns it to the Used field.
func (o *V1ResourceQuotaStatus) SetUsed(v map[string]interface{}) {
o.Used = v
}
func (o V1ResourceQuotaStatus) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V1ResourceQuotaStatus) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Hard) {
toSerialize["hard"] = o.Hard
}
if !IsNil(o.Used) {
toSerialize["used"] = o.Used
}
return toSerialize, nil
}
type NullableV1ResourceQuotaStatus struct {
value *V1ResourceQuotaStatus
isSet bool
}
func (v NullableV1ResourceQuotaStatus) Get() *V1ResourceQuotaStatus {
return v.value
}
func (v *NullableV1ResourceQuotaStatus) Set(val *V1ResourceQuotaStatus) {
v.value = val
v.isSet = true
}
func (v NullableV1ResourceQuotaStatus) IsSet() bool {
return v.isSet
}
func (v *NullableV1ResourceQuotaStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV1ResourceQuotaStatus(val *V1ResourceQuotaStatus) *NullableV1ResourceQuotaStatus {
return &NullableV1ResourceQuotaStatus{value: val, isSet: true}
}
func (v NullableV1ResourceQuotaStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV1ResourceQuotaStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}