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model_v1_scoped_resource_selector_requirement.go
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model_v1_scoped_resource_selector_requirement.go
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/*
Arvancloud PaaS REST API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: v1.11
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package paas
import (
"encoding/json"
)
// checks if the V1ScopedResourceSelectorRequirement type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V1ScopedResourceSelectorRequirement{}
// V1ScopedResourceSelectorRequirement A scoped-resource selector requirement is a selector that contains values, a scope name, and an operator that relates the scope name and values.
type V1ScopedResourceSelectorRequirement struct {
// Represents a scope's relationship to a set of values. Valid operators are In, NotIn, Exists, DoesNotExist.
Operator string `json:"operator"`
// The name of the scope that the selector applies to.
ScopeName string `json:"scopeName"`
// An array of string values. If the operator is In or NotIn, the values array must be non-empty. If the operator is Exists or DoesNotExist, the values array must be empty. This array is replaced during a strategic merge patch.
Values []string `json:"values,omitempty"`
}
// NewV1ScopedResourceSelectorRequirement instantiates a new V1ScopedResourceSelectorRequirement object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV1ScopedResourceSelectorRequirement(operator string, scopeName string) *V1ScopedResourceSelectorRequirement {
this := V1ScopedResourceSelectorRequirement{}
this.Operator = operator
this.ScopeName = scopeName
return &this
}
// NewV1ScopedResourceSelectorRequirementWithDefaults instantiates a new V1ScopedResourceSelectorRequirement object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV1ScopedResourceSelectorRequirementWithDefaults() *V1ScopedResourceSelectorRequirement {
this := V1ScopedResourceSelectorRequirement{}
return &this
}
// GetOperator returns the Operator field value
func (o *V1ScopedResourceSelectorRequirement) GetOperator() string {
if o == nil {
var ret string
return ret
}
return o.Operator
}
// GetOperatorOk returns a tuple with the Operator field value
// and a boolean to check if the value has been set.
func (o *V1ScopedResourceSelectorRequirement) GetOperatorOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Operator, true
}
// SetOperator sets field value
func (o *V1ScopedResourceSelectorRequirement) SetOperator(v string) {
o.Operator = v
}
// GetScopeName returns the ScopeName field value
func (o *V1ScopedResourceSelectorRequirement) GetScopeName() string {
if o == nil {
var ret string
return ret
}
return o.ScopeName
}
// GetScopeNameOk returns a tuple with the ScopeName field value
// and a boolean to check if the value has been set.
func (o *V1ScopedResourceSelectorRequirement) GetScopeNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ScopeName, true
}
// SetScopeName sets field value
func (o *V1ScopedResourceSelectorRequirement) SetScopeName(v string) {
o.ScopeName = v
}
// GetValues returns the Values field value if set, zero value otherwise.
func (o *V1ScopedResourceSelectorRequirement) GetValues() []string {
if o == nil || IsNil(o.Values) {
var ret []string
return ret
}
return o.Values
}
// GetValuesOk returns a tuple with the Values field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1ScopedResourceSelectorRequirement) GetValuesOk() ([]string, bool) {
if o == nil || IsNil(o.Values) {
return nil, false
}
return o.Values, true
}
// HasValues returns a boolean if a field has been set.
func (o *V1ScopedResourceSelectorRequirement) HasValues() bool {
if o != nil && !IsNil(o.Values) {
return true
}
return false
}
// SetValues gets a reference to the given []string and assigns it to the Values field.
func (o *V1ScopedResourceSelectorRequirement) SetValues(v []string) {
o.Values = v
}
func (o V1ScopedResourceSelectorRequirement) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V1ScopedResourceSelectorRequirement) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["operator"] = o.Operator
toSerialize["scopeName"] = o.ScopeName
if !IsNil(o.Values) {
toSerialize["values"] = o.Values
}
return toSerialize, nil
}
type NullableV1ScopedResourceSelectorRequirement struct {
value *V1ScopedResourceSelectorRequirement
isSet bool
}
func (v NullableV1ScopedResourceSelectorRequirement) Get() *V1ScopedResourceSelectorRequirement {
return v.value
}
func (v *NullableV1ScopedResourceSelectorRequirement) Set(val *V1ScopedResourceSelectorRequirement) {
v.value = val
v.isSet = true
}
func (v NullableV1ScopedResourceSelectorRequirement) IsSet() bool {
return v.isSet
}
func (v *NullableV1ScopedResourceSelectorRequirement) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV1ScopedResourceSelectorRequirement(val *V1ScopedResourceSelectorRequirement) *NullableV1ScopedResourceSelectorRequirement {
return &NullableV1ScopedResourceSelectorRequirement{value: val, isSet: true}
}
func (v NullableV1ScopedResourceSelectorRequirement) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV1ScopedResourceSelectorRequirement) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}