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LinkedList.c
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LinkedList.c
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#include "Defs.h"
struct listnode
{
Item this;
struct listnode * next;
};
ListNode * ListInit()
{
return NULL;
}
ListNode* AddNodeToListHead(ListNode *head, Item this)
{
ListNode * new = (ListNode *)malloc(sizeof(ListNode));
VerifyMalloc( (Item) new );
new->this = this;
new->next=head;
head = new;
return head;
}
Item getItemLinkedList(ListNode * node)
{
/* Check if node is not empty */
if(node == NULL)
return NULL;
return node->this;
}
ListNode * RemoveListHead(ListNode * head)
{
ListNode * newhead;
if(head == NULL)
return NULL;
newhead = head->next;
free(head->this);
free(head);
return newhead;
}
void AddNodeToTail(ListNode* head, Item this)
{
ListNode* newnode = (ListNode*)malloc(sizeof(ListNode));
VerifyMalloc((Item) newnode);
ListNode* aux;
newnode->this = this;
aux = head;
while(aux->next != NULL)
aux = aux->next;
aux->next = newnode;
newnode->next = NULL;
}
void ModifyPointerNext(ListNode* node, ListNode* pointer)
{
/* Check if node is not empty */
if(node == NULL || pointer == NULL)
{
printf("Error. One of the nodes you're trying to use is NULL.");
exit(0);
}
node->next = pointer;
}
void InsertNodeAfter(ListNode* toinsert, ListNode* ref)
{
/* Check if node is not empty */
if(ref == NULL || toinsert == NULL)
{
printf("Error. One of the nodes you're trying to use is NULL.");
exit(0);
}
toinsert->next = ref->next;
ref->next = toinsert;
}
void freeLinkedList(ListNode * head)
{
ListNode * next;
ListNode * aux;
/* Cycle from the first to the last element */
for(aux = head; aux != NULL; aux = next)
{
/* Keep trace of the next node */
next = aux->next;
/* Free current item */
free(aux->this);
/* Free current node */
free(aux);
}
return;
}
/*
* Function:
* lengthLinkedList
*
* Description:
* Determines the length of a linked list.
*
* Arguments:
* Pointer to the first node of the linked list:
* (LinkedList *) first
*
* Return value:
* Returns the length of the linked list.
*/
int lengthLinkedList(ListNode * head)
{
ListNode * aux;
int counter;
/* Length determination cycle */
for(aux = head, counter = 0;aux!=NULL;counter++, aux = aux->next);
return counter;
}
/*
* Function:
* getNextNodeLinkedList
*
* Description:
* Returns the next node of a linked list.
*
* Arguments:
* Pointer to the current linked list node:
* (LinkedList *) node
*
* Return value:
* Returns the pointer to the next node of a linked list. NULL
* is returned in case the current node is empty or there is no
* node following the current node.
*/
ListNode * getNextNodeLinkedList(ListNode * node)
{
return ((node == NULL) ? NULL : node->next);
}
/******************************************************************************
* insertSortedLinkedList
*
* Arguments: head - pointer to the current head
* this - item to insert in the list
*
* Returns: head of the list
*
*****************************************************************************/
ListNode * insertSortedLinkedList(ListNode * head, Item this, int (* CompareFunction)(Item item1, Item item2, int direction), int direction)
{
ListNode * new, * aux;
/* Memory allocation */
new = (ListNode *) malloc(sizeof(ListNode));
VerifyMalloc( (Item) new );
new->this = this;
/*If the list has 0 elements or the item to insert is lower than the first in the current list */
if(head == NULL || (CompareFunction( (head->this), this, direction)) )
{
new->next = head;
head = new;
return head;
}
aux = head;
while( aux->next != NULL && ( !(CompareFunction((aux->next->this), this, direction)) ) )
{
aux = aux->next;
}
new->next = aux->next;
aux->next = new;
return head;
}
void PrintIntList(ListNode* head)
{
ListNode* aux = head;
int toprint, toprint2;
Adjacency* adjacencynode;
if(aux == NULL)
{
printf("Error. You can't print an empty list.");
exit(0);
}
while(aux!=NULL)
{
adjacencynode = (Adjacency*) (aux->this);
toprint = GetAdjacencyVertice(adjacencynode);
toprint2 = GetAdjacencyWeight(adjacencynode);
printf("%d;%d ", toprint, toprint2);
aux = aux->next;
}
printf("\n");
}