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4.0.0 Release Notes #45

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geek opened this issue Aug 29, 2014 · 1 comment
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@geek geek commented Aug 29, 2014

Summary

The intent of v4.0.0 is to help mitigate bottlenecks when using Wreck and agent pooling. By default, on node v0.10, maxSockets is set to 5. This can cause slowness if there are a lot of requests that need to be made as only 5 sockets will get to be used. In node v0.11 this default value is changed to Infinity. Wreck v4.0.0 follows this lead and now defaults the maxSockets to Infinity.

Breaking Change

To avoid overwriting the maxSockets value in the node http and https globalAgent Wreck creates new agents. These agents are exported under the agents object in Wreck. If you need to change the maxSockets value from Infinity then you will need to change either Wreck.agents.http.maxSockets or Wreck.agents.https.maxSockets.

In other words, changing the globalAgent no longer has an impact on the default agent used by Wreck.

Enhancement

Agent pooling can now be disabled by passing false for the value of agent when calling a Wreck request function.

@geek geek added the release notes label Aug 29, 2014
@geek geek self-assigned this Aug 29, 2014
@geek geek added this to the 4.0.0 milestone Aug 29, 2014
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@geek geek commented Aug 29, 2014

@geek geek closed this Aug 29, 2014
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