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Game of Life


The Game of Life, also known simply as Life, is a cellular automaton. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. The Game of Life was devised by the British mathematician John Horton Conway in 1970.

Environment

The universe of the Game of Life is an infinite, two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent. At each step in time, transitions occur based on the following rules

Rules

  1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.
  2. Any live cell with two or three live neighbours lives on to the next generation.
  3. Any live cell with more than three live neighbours dies, as if by overpopulation.
  4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

Simplifed version of this Rules are

  1. Any live cell with two or three live neighbours survives.
  2. Any dead cell with three live neighbours becomes a live cell.
  3. All other live cells die in the next generation. Similarly, all other dead cells stay dead.

Run

run index.html file in localhost

Save

press 's' to save the canvas as .gif file for 10 sec.

Feel free to change the variable value to explore.

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A simple "Game of Life" in Terminal

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